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1 измененных файлов с 262 добавлено и 0 удалено
  1. 262 0
      Assets/Scripts/CardEffect/EX12/Blue/EX12_034.cs

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Assets/Scripts/CardEffect/EX12/Blue/EX12_034.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using static UnityEngine.UIElements.UxmlAttributeDescription;
+
+// Erlangmon
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_034 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("Shambala");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 3,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null,
+                    level: 5)
+                );
+            }
+            #endregion
+
+            #region Shared OP/WD
+            string SharedEffectName = "May play [Kotenken] Token";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+            (ref cardEffects, timing, card,
+                SharedEffectName,
+                SharedActivateCoroutine,
+                SharedEffectDescription,
+                optional: true,
+                onPlay: true,
+                whenDigivolving: true,
+                counter: true);
+
+            string SharedEffectDescription(string tag)
+            {
+                return $"[{tag}] You may play 1 [Kotenken] Token. (Digimon/Black/9000 DP/<Blocker>)";
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayKotenkenToken(activateClass));
+            }
+            #endregion
+
+            #region All Turns 1
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Return 1 enemy lowest level Digimon to bottom of deck", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetHashString("EX12_034_AT_1");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When any of your Digimon are played, return 1 of your opponent's lowest level Digimon to the bottom of the deck.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.PutLibraryBottom,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region All Turns 2
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("May play 1 lvl 5 or lower [SW] from hand/this Digimon's sources for free", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsSkippable(true);
+                activateClass.SetHashString("EX12_034_AT_2");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [One Per Turn] When any of your Digimon would leave the battle area, you may play 1 level 5 or lower [SW] trait card from your hand or this Digimon's digivolution cards without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.HasLevel
+                        && cardSource.Level <= 5
+                        && cardSource.EqualsTraits("SW")
+                        && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool validHandCard = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                    bool validDigivolutionCard = card.PermanentOfThisCard().DigivolutionCards.Some(CanSelectCardCondition);
+
+                    if (validHandCard || validDigivolutionCard)
+                    {
+                        List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
+                        if (validHandCard)
+                        {
+                            selectionElements.Add(new(message: $"Play from hand", value: 1, spriteIndex: 0));
+                        }
+                        if (validDigivolutionCard)
+                        {
+                            selectionElements.Add(new(message: $"Play from this Digimon's Digivolution Cards", value: 2, spriteIndex: 0));
+                        }
+                        ;
+                        selectionElements.Add(new(message: $"Don't play", value: 3, spriteIndex: 1));
+
+                        string selectPlayerMessage = "Will you play a card?";
+                        string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+
+                        GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                        bool doPlay = GManager.instance.userSelectionManager.SelectedIntValue != 3;
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
+
+                        if (doPlay)
+                        {
+                            if (fromHand)
+                            {
+                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                selectHandEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: 1,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    selectCardCoroutine: null,
+                                    afterSelectCardCoroutine: null,
+                                    mode: SelectHandEffect.Mode.PlayForFree,
+                                    cardEffect: activateClass);
+
+                                yield return StartCoroutine(selectHandEffect.Activate());
+                            }
+                            else
+                            {
+                                List<CardSource> selectedCards = new List<CardSource>();
+
+                                SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                                selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => false,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 digivolution card to play.",
+                                    maxCount: 1,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.DigivolutionCards,
+                                    customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                                selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play.");
+                                selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                                yield return StartCoroutine(selectCardEffect.Activate());
+
+                                IEnumerator SelectCardCoroutine(CardSource cardSource)
+                                {
+                                    selectedCards.Add(cardSource);
+
+                                    yield return null;
+                                }
+
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                    cardSources: selectedCards,
+                                    activateClass: activateClass,
+                                    payCost: false,
+                                    isTapped: false,
+                                    root: SelectCardEffect.Root.DigivolutionCards,
+                                    activateETB: true));
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}