Update AD1_002.cs
@@ -189,14 +189,6 @@ namespace DCGO.CardEffects.AD1
if (doPlay)
{
- CardSource selectedCard = null;
-
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
#region Hand/Trash Card Selection & Play
if (fromHand)