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Merge pull request #1275 from DCGO2/x89rt2-patch-13

Create BT25_081.cs
hooperk 3 месяцев назад
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1 измененных файлов с 105 добавлено и 0 удалено
  1. 105 0
      Assets/Scripts/CardEffect/BT25/Purple/BT25_081.cs

+ 105 - 0
Assets/Scripts/CardEffect/BT25/Purple/BT25_081.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Fangmon
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_081 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();       
+
+            #region OP/WD Shared
+            string SharedEffectName = "Suspend 1 non-purple Tamer";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+            (ref cardEffects, timing, card,
+                SharedEffectName,
+                SharedActivateCoroutine,
+                SharedEffectDescription,
+                optional: false,
+                onPlay: true,
+                whenDigivolving: true);
+
+            string SharedEffectDescription(string tag) => $"[{tag}] Suspend 1 non-purple Tamer.";
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)
+                    && permanent.IsTamer
+                    && !permanent.TopCard.HasCardColor(CardColor.Purple);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Tap,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Gain 1 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetHashString("BT25_081_AT");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When any of your opponent's Tamers suspend, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaTamer(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}