Browse Source

Add all level 3 and 4 cardEffects

Andrej Erdelsky 1 year ago
parent
commit
7c4ad13ae6

+ 86 - 7
Assets/CardEffect/BT20/Black/BT20_048.cs

@@ -9,34 +9,113 @@ namespace DCGO.CardEffects.BT20
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Alternate Digivolution
+
             if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.CardColors.Contains(CardColor.Black) &&
+                           targetPermanent.TopCard.IsLevel2 &&
+                           targetPermanent.TopCard.HasXAntibodyTraits;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
+                    EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
+                {
+                    return
+                        "[On Play] Reveal the top 3 cards of your deck. Add 1 card with [X Antibody] trait and 1 Tamer card or Option card with the [Chronicle] trait among them to the hand. Return the rest to the bottom of the deck.";
+                }
+
+                bool CanSelectXAntiCondition(CardSource cardSource)
                 {
-                    return "";
+                    return cardSource.HasXAntibodyTraits;
+                }
+
+                bool CanSelectChronicleCondition(CardSource cardSource)
+                {
+                    return (cardSource.IsTamer || cardSource.IsOption) &&
+                           cardSource.ContainsTraits("Chronicle");
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.Owner.LibraryCards.Count >= 1;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                            revealCount: 3,
+                            simplifiedSelectCardConditions:
+                            new SimplifiedSelectCardConditionClass[]
+                            {
+                                new(
+                                    canTargetCondition: CanSelectXAntiCondition,
+                                    message: "Select 1 card with the [X Antibody] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                                new(
+                                    canTargetCondition: CanSelectChronicleCondition,
+                                    message: "Select 1 Tamer or Option card with the [Chronicle] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                            },
+                            remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                            activateClass: activateClass
+                        ));
+                }
+            }
+
+            #endregion
+
+            #region Opponent's Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOpponentTurn(card);
                 }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
             }
 
+            #endregion
+
             return cardEffects;
         }
     }

+ 101 - 7
Assets/CardEffect/BT20/Black/BT20_051.cs

@@ -1,5 +1,6 @@
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 
 namespace DCGO.CardEffects.BT20
 {
@@ -9,34 +10,127 @@ namespace DCGO.CardEffects.BT20
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Alternate Digivolution
+
             if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsCardName("Dorumon") ||
+                           targetPermanent.TopCard.IsLevel3 &&
+                           targetPermanent.TopCard.HasXAntibodyTraits;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("Play 1 Tamer with [Kota Domoto] in its name from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
                 {
-                    return "";
+                    return
+                        "[When Digivolving] If you have 1 or fewer Tamers, you may play 1 [Kota Domoto] from your hand without paying the cost.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool IsTamerCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer &&
+                           cardSource.EqualsCardName("Kota Domoto") &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, IsTamerCardCondition) &&
+                           card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsTamer) <= 1;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: IsTamerCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        mode: SelectHandEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                    selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    if (selectedCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: selectedCards,
+                            activateClass: activateClass,
+                            payCost: false,
+                            isTapped: false,
+                            root: SelectCardEffect.Root.Hand,
+                            activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Opponent's Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOpponentTurn(card);
                 }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
             }
 
+            #endregion
+
             return cardEffects;
         }
     }

+ 62 - 11
Assets/CardEffect/BT20/Red/BT20_010.cs

@@ -9,34 +9,85 @@ namespace DCGO.CardEffects.BT20
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Alternate Digivolution
+
             if (timing == EffectTiming.None)
             {
-                ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
-                cardEffects.Add(activateClass);
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.CardColors.Contains(CardColor.Black) &&
+                           targetPermanent.TopCard.IsLevel2 &&
+                           targetPermanent.TopCard.HasXAntibodyTraits;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
 
-                string EffectDiscription()
+            #region Your Turn
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
                 {
-                    return "";
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card);
                 }
 
-                bool CanUseCondition(Hashtable hashtable)
+                bool PermanentCondition(Permanent targetPermanent)
                 {
-                    return true;
+                    return targetPermanent == card.PermanentOfThisCard();
                 }
 
-                bool CanActivateCondition(Hashtable hashtable)
+                bool CardSourceCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon &&
+                           (cardSource.EqualsCardName("Ginryumon") ||
+                            cardSource.EqualsTraits("Chronicle"));
+                }
+
+                bool RootCondition(SelectCardEffect.Root root)
                 {
                     return true;
                 }
 
-                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect(
+                    changeValue: -1,
+                    permanentCondition: PermanentCondition,
+                    cardCondition: CardSourceCondition,
+                    rootCondition: RootCondition,
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: Condition,
+                    setFixedCost: false));
+            }
+
+            #endregion
+
+            #region Your Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
                 {
-                    yield return null;
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
                 }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
             }
 
+            #endregion
+
             return cardEffects;
         }
     }

+ 71 - 7
Assets/CardEffect/BT20/Red/BT20_012.cs

@@ -9,34 +9,98 @@ namespace DCGO.CardEffects.BT20
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Alternate Digivolution
+
             if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsCardName("Ryudamon") ||
+                           targetPermanent.TopCard.IsLevel3 &&
+                           targetPermanent.TopCard.HasXAntibodyTraits;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            #region When Attacking
+
+            if (timing == EffectTiming.OnAllyAttack)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("This Digimon digivolves", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true,
+                    EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
                 {
-                    return "";
+                    return
+                        "[When Attacking] This Digimon may digivolve into [Hisyaryumon] or a Digimon card with the [Chronicle] trait in the hand.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+
+                bool CanDigivolveIntoCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && (cardSource.EqualsCardName("Hisyaryumon") || cardSource.EqualsTraits("Chronicle")) &&
+                           cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, true, activateClass);
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, CanDigivolveIntoCardCondition);
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                            targetPermanent: card.PermanentOfThisCard(),
+                            cardCondition: CanDigivolveIntoCardCondition,
+                            payCost: true,
+                            reduceCostTuple: null,
+                            fixedCostTuple: null,
+                            ignoreDigivolutionRequirementFixedCost: -1,
+                            isHand: true,
+                            activateClass: activateClass,
+                            successProcess: null));
                 }
             }
 
+            #endregion
+
+            #region Your Turn - ESS
+
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
+            }
+
+            #endregion
+
             return cardEffects;
         }
     }