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@@ -66,7 +66,7 @@ namespace DCGO.CardEffects.EX6
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Play 1 Digimon from hand", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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activateClass.SetHashString("Play1Digimon_EX6_035");
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cardEffects.Add(activateClass);
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@@ -133,7 +133,7 @@ namespace DCGO.CardEffects.EX6
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mode: SelectHandEffect.Mode.Custom,
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cardEffect: activateClass);
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- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage("Play 1 Digimon from hand, Then -6k DP for each digimon", "The opponent is selecting 1 card to play.");
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selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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yield return StartCoroutine(selectHandEffect.Activate());
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@@ -203,8 +203,8 @@ namespace DCGO.CardEffects.EX6
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}
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ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Play 1 Digimon from hand", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpICardEffect("Play 1 Digimon from hand, Then -6k DP for each digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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activateClass.SetHashString("Play1Digimon_EX6_035");
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cardEffects.Add(activateClass);
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