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EX8 purple level 2, 3 and 4s

also nightmare soldiers field spell excluding applying scapegoat to everything
Joe Delia 1 год назад
Родитель
Сommit
7e6fa64eb7

+ 163 - 0
Assets/CardEffect/EX8/Purple/DemiDevimon_EX8_057.cs

@@ -0,0 +1,163 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class DemiDevimon_EX8_057 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.EqualsTraits("NSo");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+            
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
+                    EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [NSo] trait and 1 card with the [Fallen Angel] trait among them to the hand. Return the rest to the bottom of the deck.";
+                }
+
+                bool CanSelectNightmareSoldierCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsTraits("NSo");
+                }
+
+                bool CanSelectFallenAngelCardCondition(CardSource cardSource)
+                {
+                    return cardSource.ContainsTraits("Fallen Angel") || cardSource.ContainsTraits("FallenAngel");
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.Owner.LibraryCards.Count >= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                            revealCount: 3,
+                            simplifiedSelectCardConditions:
+                            new SimplifiedSelectCardConditionClass[]
+                            {
+                                new(
+                                    canTargetCondition: CanSelectNightmareSoldierCardCondition,
+                                    message: "Select 1 card with the [NSo] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                                new(
+                                    canTargetCondition: CanSelectFallenAngelCardCondition,
+                                    message: "Select 1 card with the [Fallen Angel] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                            },
+                            remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                            activateClass: activateClass
+                        ));
+                }
+            }
+
+            #endregion
+            
+            #region ESS - When Attacking
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("Draw_EX8_057");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking] [Once Per Turn] <Draw 1> and trash 1 card in your hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/DemiDevimon_EX8_057.cs.meta

@@ -0,0 +1,11 @@
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+  externalObjects: {}
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+  assetBundleName: 
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+ 118 - 0
Assets/CardEffect/EX8/Purple/DemiMeramon_EX8_006.cs

@@ -0,0 +1,118 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class DemiMeramon_EX8_006 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region When Attacking - ESS
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By trashing 1 card in hand, Delete opponents level 3 Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("WhenAttacking_EX8_006");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Attacking] [Once Per Turn] If this Digimon has the [NSo] trait, by trashing 1 card in your hand, delete 1 of your opponent's level 3 Digimon.";
+                }
+
+                bool SelectOpponentsLevel3Digimon(Permanent permanent)
+                {
+                    if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if(permanent.Level == 3)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.PermanentOfThisCard().TopCard.ContainsTraits("NSo"))
+                        {
+                            if (card.Owner.HandCards.Count > 0)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool discarded = false;
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: (cardSource) => true,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        mode: SelectHandEffect.Mode.Discard,
+                        cardEffect: activateClass);
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+                    
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> selectedCards)
+                    {
+                        if(selectedCards.Count > 0)
+                            discarded = true;
+
+                        yield return null;
+                    }
+
+                    if (discarded)
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: SelectOpponentsLevel3Digimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/DemiMeramon_EX8_006.cs.meta

@@ -0,0 +1,11 @@
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+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 469 - 0
Assets/CardEffect/EX8/Purple/Devimon_EX8_059.cs

@@ -0,0 +1,469 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class Devimon_EX8_059 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.EqualsTraits("NSo");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region Shared On Play/When Digivolving
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give effects to opponent's Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] By trashing 1 card in your hand, 1 of your opponent's Digimon gains \"[On Deletion] Trash 1 card in your hand.\" until the end of their turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                        return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: cardSource => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count == 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                            {
+                                int maxCount = Math.Min(1,
+                                    CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                                SelectPermanentEffect selectPermanentEffect =
+                                    GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectPermanentCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage(
+                                    "Select 1 Digimon that will get [On Deletion] Trash 1 card in your hand.",
+                                    "The opponent is selecting 1 Digimon that will get [On Deletion] Trash 1 card in your hand.");
+
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    if (permanent != null)
+                                    {
+                                        yield return ContinuousController.instance.StartCoroutine(GManager.instance
+                                            .GetComponent<Effects>().CreateDebuffEffect(permanent));
+                                        ActivateClass activateClass1 = new ActivateClass();
+                                        activateClass1.SetUpICardEffect("Trash 1 card in your hand.", GivenEffectCanUseCondition,
+                                            permanent.TopCard);
+                                        activateClass1.SetUpActivateClass(
+                                            GivenEffectCanActivateCondition,
+                                            GivenEffectActivateCoroutine,
+                                            -1,
+                                            false, GivenEffectDescription());
+                                        activateClass1.SetEffectSourcePermanent(permanent);
+                                        permanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                                        if (!permanent.TopCard.CanNotBeAffected(activateClass))
+                                        {
+                                            yield return ContinuousController.instance.StartCoroutine(GManager.instance
+                                                .GetComponent<Effects>().CreateDebuffEffect(permanent));
+                                        }
+
+                                        string GivenEffectDescription()
+                                        {
+                                            return "[On Deletion] Trash 1 card in your hand.";
+                                        }
+
+                                        bool GivenEffectCanUseCondition(Hashtable hashtable)
+                                        {
+                                            return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                                        }
+
+                                        bool GivenEffectCanActivateCondition(Hashtable hashtable1)
+                                        {
+                                            if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
+                                            {
+                                                if (!permanent.TopCard.CanNotBeAffected(activateClass))
+                                                {
+                                                    return true;
+                                                }
+                                            }
+
+                                            return false;
+                                        }
+                                        
+                                        IEnumerator GivenEffectActivateCoroutine(Hashtable _hashtable)
+                                        {
+                                            if (card.Owner.HandCards.Count >= 1)
+                                            {
+                                                int discardCount = 1;
+
+                                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                                selectHandEffect.SetUp(
+                                                    selectPlayer: card.Owner,
+                                                    canTargetCondition: (cardSource) => true,
+                                                    canTargetCondition_ByPreSelecetedList: null,
+                                                    canEndSelectCondition: null,
+                                                    maxCount: discardCount,
+                                                    canNoSelect: false,
+                                                    canEndNotMax: false,
+                                                    isShowOpponent: true,
+                                                    selectCardCoroutine: null,
+                                                    afterSelectCardCoroutine: null,
+                                                    mode: SelectHandEffect.Mode.Discard,
+                                                    cardEffect: activateClass);
+
+                                                yield return StartCoroutine(selectHandEffect.Activate());
+                                            }
+                                        }
+
+                                        ICardEffect GetCardEffect(EffectTiming _timing)
+                                        {
+                                            if (_timing == EffectTiming.OnDestroyedAnyone)
+                                            {
+                                                return activateClass1;
+                                            }
+
+                                            return null;
+                                        }
+
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give effects to opponent's Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Digivolving] By trashing 1 card in your hand, 1 of your opponent's Digimon gains \"[On Deletion] Trash 1 card in your hand.\" until the end of their turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                        return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: cardSource => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count == 1)
+                            {
+                                discarded = true;
+
+                                yield return null;
+                            }
+                        }
+
+                        if (discarded)
+                        {
+                            if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                            {
+                                int maxCount = Math.Min(1,
+                                    CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                                SelectPermanentEffect selectPermanentEffect =
+                                    GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectPermanentCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: false,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage(
+                                    "Select 1 Digimon that will get [On Deletion] Trash 1 card in your hand.",
+                                    "The opponent is selecting 1 Digimon that will get [On Deletion] Trash 1 card in your hand.");
+
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    if (permanent != null)
+                                    {
+                                        yield return ContinuousController.instance.StartCoroutine(GManager.instance
+                                            .GetComponent<Effects>().CreateDebuffEffect(permanent));
+                                        ActivateClass activateClass1 = new ActivateClass();
+                                        activateClass1.SetUpICardEffect("Trash 1 card in your hand.", GivenEffectCanUseCondition,
+                                            permanent.TopCard);
+                                        activateClass1.SetUpActivateClass(
+                                            GivenEffectCanActivateCondition,
+                                            GivenEffectActivateCoroutine,
+                                            -1,
+                                            false, GivenEffectDescription());
+                                        activateClass1.SetEffectSourcePermanent(permanent);
+                                        permanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                                        if (!permanent.TopCard.CanNotBeAffected(activateClass))
+                                        {
+                                            yield return ContinuousController.instance.StartCoroutine(GManager.instance
+                                                .GetComponent<Effects>().CreateDebuffEffect(permanent));
+                                        }
+
+                                        string GivenEffectDescription()
+                                        {
+                                            return "[On Deletion] Trash 1 card in your hand.";
+                                        }
+
+                                        bool GivenEffectCanUseCondition(Hashtable hashtable)
+                                        {
+                                            return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                                        }
+
+                                        bool GivenEffectCanActivateCondition(Hashtable hashtable1)
+                                        {
+                                            if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
+                                            {
+                                                if (!permanent.TopCard.CanNotBeAffected(activateClass))
+                                                {
+                                                    return true;
+                                                }
+                                            }
+
+                                            return false;
+                                        }
+                                        
+                                        IEnumerator GivenEffectActivateCoroutine(Hashtable _hashtable)
+                                        {
+                                            if (card.Owner.HandCards.Count >= 1)
+                                            {
+                                                int discardCount = 1;
+
+                                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                                selectHandEffect.SetUp(
+                                                    selectPlayer: card.Owner,
+                                                    canTargetCondition: (cardSource) => true,
+                                                    canTargetCondition_ByPreSelecetedList: null,
+                                                    canEndSelectCondition: null,
+                                                    maxCount: discardCount,
+                                                    canNoSelect: false,
+                                                    canEndNotMax: false,
+                                                    isShowOpponent: true,
+                                                    selectCardCoroutine: null,
+                                                    afterSelectCardCoroutine: null,
+                                                    mode: SelectHandEffect.Mode.Discard,
+                                                    cardEffect: activateClass);
+
+                                                yield return StartCoroutine(selectHandEffect.Activate());
+                                            }
+                                        }
+
+                                        ICardEffect GetCardEffect(EffectTiming _timing)
+                                        {
+                                            if (_timing == EffectTiming.OnDestroyedAnyone)
+                                            {
+                                                return activateClass1;
+                                            }
+
+                                            return null;
+                                        }
+
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+            
+            #region ESS - When Attacking
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("Draw_EX8_059");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking] [Once Per Turn] <Draw 1> and trash 1 card in your hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/Devimon_EX8_059.cs.meta

@@ -0,0 +1,11 @@
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+ 172 - 0
Assets/CardEffect/EX8/Purple/Gesomon_EX8_058.cs

@@ -0,0 +1,172 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class Gesomon_EX8_058 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.EqualsTraits("DS");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region On Deletion
+            
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Deletion] Gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.CanActivateOnDeletion(card))
+                    {
+                        if (card.Owner.CanAddMemory(activateClass))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            
+            #endregion
+            
+            #region When Attacking - ESS
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete opponents level 3 Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("WhenAttacking_EX8_058");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Attacking] [Once Per Turn] Delete 1 of your opponent's level 3 Digimon.";
+                }
+
+                bool SelectOpponentsLevel3Digimon(Permanent permanent)
+                {
+                    if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if(permanent.Level == 3)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool discarded = false;
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: (cardSource) => true,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        mode: SelectHandEffect.Mode.Discard,
+                        cardEffect: activateClass);
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+                    
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> selectedCards)
+                    {
+                        if(selectedCards.Count > 0)
+                            discarded = true;
+
+                        yield return null;
+                    }
+
+                    if (discarded)
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: SelectOpponentsLevel3Digimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/Gesomon_EX8_058.cs.meta

@@ -0,0 +1,11 @@
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+ 173 - 0
Assets/CardEffect/EX8/Purple/NightmareSoldiers_EX8_071.cs

@@ -0,0 +1,173 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class NightmareSoldiers_EX8_071 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Ignore Color Requirement
+
+            if (timing == EffectTiming.None)
+            {
+                IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
+                ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
+                ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
+                cardEffects.Add(ignoreColorConditionClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return card.Owner.SecurityCards.Count(cardSource => !cardSource.IsFlipped) == 0;
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+            }
+
+            #endregion
+
+            #region All Turns - Security
+
+            if (timing == EffectTiming.None)
+            {
+                bool CanUseCondition()
+                {
+                    return CardEffectCommons.IsExistInSecurity(card, false);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
+                           permanent.TopCard.EqualsTraits("NSo");
+                }
+
+                // TODO: Apply Scapegoat to all NSo Digimon
+            }
+
+            #endregion
+
+            #region Main Effect
+
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Replace your bottom security card with this face-up card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Main] Add your bottom security card to the hand. Then, place this card face up as the bottom security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    // Add your bottom security card to the hand
+                    CardSource bottomCard = card.Owner.SecurityCards[^1];
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardObjectController.AddHandCards(new List<CardSource>() { bottomCard }, false, activateClass));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
+                        player: card.Owner,
+                        refSkillInfos: ref ContinuousController.instance.nullSkillInfos).ReduceSecurity());
+
+                    // Place this card face up as the bottom security card
+                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(
+                        card, toTop: false, faceUp: true));
+
+                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
+                        .CreateRecoveryEffect(card.Owner));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(card.Owner).AddSecurity());
+                }
+            }
+
+            #endregion
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect($"Play 1 [NSo] Digimon card from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Security] You may play 1 level 5 or lower Digimon with the [NSo] trait from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 &&
+                           cardSource.EqualsTraits("NSo") &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
+                            root: SelectCardEffect.Root.Hand, activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/NightmareSoldiers_EX8_071.cs.meta

@@ -0,0 +1,11 @@
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+ 188 - 0
Assets/CardEffect/EX8/Purple/Syakomon_EX8_056.cs

@@ -0,0 +1,188 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX8
+{
+    public class Syakomon_EX8_056 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.EqualsTraits("DS");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+            
+            #region On Deletion
+            
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Deletion] <Draw 1> and trash 1 card in your hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable,card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return true;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.LibraryCards.Count >= 1)
+                        yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+            
+            #region When Attacking - ESS
+            
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete opponents level 3 Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("WhenAttacking_EX8_056");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Attacking] [Once Per Turn] Delete 1 of your opponent's level 3 Digimon.";
+                }
+
+                bool SelectOpponentsLevel3Digimon(Permanent permanent)
+                {
+                    if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if(permanent.Level == 3)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool discarded = false;
+
+                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                    selectHandEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: (cardSource) => true,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        mode: SelectHandEffect.Mode.Discard,
+                        cardEffect: activateClass);
+
+                    yield return StartCoroutine(selectHandEffect.Activate());
+                    
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> selectedCards)
+                    {
+                        if(selectedCards.Count > 0)
+                            discarded = true;
+
+                        yield return null;
+                    }
+
+                    if (discarded)
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: SelectOpponentsLevel3Digimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            
+            #endregion
+            
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX8/Purple/Syakomon_EX8_056.cs.meta

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