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@@ -0,0 +1,469 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+namespace DCGO.CardEffects.EX8
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+{
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+ public class Devimon_EX8_059 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.EqualsTraits("NSo");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 2,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region Shared On Play/When Digivolving
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Give effects to opponent's Digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By trashing 1 card in your hand, 1 of your opponent's Digimon gains \"[On Deletion] Trash 1 card in your hand.\" until the end of their turn.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Count >= 1)
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+ {
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+ bool discarded = false;
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+
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: cardSource => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count == 1)
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+ {
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+ discarded = true;
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (discarded)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1,
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+ CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage(
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+ "Select 1 Digimon that will get [On Deletion] Trash 1 card in your hand.",
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+ "The opponent is selecting 1 Digimon that will get [On Deletion] Trash 1 card in your hand.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance
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+ .GetComponent<Effects>().CreateDebuffEffect(permanent));
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Trash 1 card in your hand.", GivenEffectCanUseCondition,
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+ permanent.TopCard);
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+ activateClass1.SetUpActivateClass(
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+ GivenEffectCanActivateCondition,
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+ GivenEffectActivateCoroutine,
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+ -1,
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+ false, GivenEffectDescription());
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+ activateClass1.SetEffectSourcePermanent(permanent);
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+ permanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance
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+ .GetComponent<Effects>().CreateDebuffEffect(permanent));
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+ }
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+
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+ string GivenEffectDescription()
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+ {
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+ return "[On Deletion] Trash 1 card in your hand.";
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+ }
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+
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+ bool GivenEffectCanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+
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+ bool GivenEffectCanActivateCondition(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
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+ {
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator GivenEffectActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (card.Owner.HandCards.Count >= 1)
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+ {
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: (cardSource) => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ return activateClass1;
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+ }
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+
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+ return null;
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+ }
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+
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Give effects to opponent's Digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[When Digivolving] By trashing 1 card in your hand, 1 of your opponent's Digimon gains \"[On Deletion] Trash 1 card in your hand.\" until the end of their turn.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Count >= 1)
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+ {
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+ bool discarded = false;
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+
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: cardSource => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count == 1)
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+ {
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+ discarded = true;
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (discarded)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1,
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+ CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage(
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+ "Select 1 Digimon that will get [On Deletion] Trash 1 card in your hand.",
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+ "The opponent is selecting 1 Digimon that will get [On Deletion] Trash 1 card in your hand.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance
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+ .GetComponent<Effects>().CreateDebuffEffect(permanent));
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Trash 1 card in your hand.", GivenEffectCanUseCondition,
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+ permanent.TopCard);
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+ activateClass1.SetUpActivateClass(
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+ GivenEffectCanActivateCondition,
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+ GivenEffectActivateCoroutine,
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+ -1,
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+ false, GivenEffectDescription());
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+ activateClass1.SetEffectSourcePermanent(permanent);
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+ permanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance
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+ .GetComponent<Effects>().CreateDebuffEffect(permanent));
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+ }
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+
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+ string GivenEffectDescription()
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+ {
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+ return "[On Deletion] Trash 1 card in your hand.";
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+ }
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+
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+ bool GivenEffectCanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+
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+ bool GivenEffectCanActivateCondition(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
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+ {
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator GivenEffectActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (card.Owner.HandCards.Count >= 1)
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+ {
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+ int discardCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: (cardSource) => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ return activateClass1;
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+ }
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+
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+ return null;
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+ }
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+
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region ESS - When Attacking
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+
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("Draw_EX8_059");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Attacking] [Once Per Turn] <Draw 1> and trash 1 card in your hand.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ return true;
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+ }
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+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
|
|
|
+
|
|
|
+ if (card.Owner.HandCards.Count >= 1)
|
|
|
+ {
|
|
|
+ int discardCount = 1;
|
|
|
+
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: (cardSource) => true,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: discardCount,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Discard,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|