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Merge pull request #786 from DCGO2/hooperk-AD1-008

Implement AD1-008 Gallantmon
x89rt2 há 5 meses atrás
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1 ficheiros alterados com 280 adições e 0 exclusões
  1. 280 0
      Assets/Scripts/CardEffect/AD1/Red/AD1_008.cs

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Assets/Scripts/CardEffect/AD1/Red/AD1_008.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+
+// Gallantmon
+namespace DCGO.CardEffects.AD1
+{
+    public class AD1_008 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.ContainsCardName("WarGrowlmon")
+                        || targetPermanent.TopCard.EqualsTraits("Hero");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    level: 5,
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 3,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+            #endregion
+
+            #region Rush
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Raid
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Piercing
+            if (timing == EffectTiming.OnDetermineDoSecurityCheck)
+            {
+                cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete opponent's Digimon whose total DP adds up to 10000 or less, Then may Attack", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription() => "[When Digivolving] Delete up to 10000DP total worth of your opponent's Digimon. Then, this Digimon may attack.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
+                        && permanent.HasDP
+                        && permanent.DP <= MaxDPForDeletion();
+                }
+
+                int MaxDPForDeletion() => card.Owner.MaxDP_DeleteEffect(10000, activateClass);
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition),
+                            CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList,
+                            canEndSelectCondition: CanEndSelectCondition,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: true,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        bool CanEndSelectCondition(List<Permanent> permanents)
+                        {
+                            if (permanents.Count <= 0)
+                            {
+                                return false;
+                            }
+
+                            int sumDP = 0;
+
+                            foreach (Permanent permanent in permanents)
+                            {
+                                sumDP += permanent.DP;
+                            }
+
+                            if (sumDP > MaxDPForDeletion())
+                            {
+                                return false;
+                            }
+
+                            return true;
+                        }
+
+                        bool CanTargetConditionByPreSelectedList(List<Permanent> permanents, Permanent permanent)
+                        {
+                            int sumDP = 0;
+
+                            foreach (Permanent permanent1 in permanents)
+                            {
+                                sumDP += permanent1.DP;
+                            }
+
+                            sumDP += permanent.DP;
+
+                            if (sumDP > MaxDPForDeletion())
+                            {
+                                return false;
+                            }
+
+                            return true;
+                        }
+                    }
+
+                    Permanent thisPermanent = card.PermanentOfThisCard();
+
+                    if (thisPermanent.CanAttack(activateClass))
+                    {
+                        SelectAttackEffect selectAttackEffect =
+                                GManager.instance.GetComponent<SelectAttackEffect>();
+
+                        selectAttackEffect.SetUp(
+                            attacker: thisPermanent,
+                            canAttackPlayerCondition: () => true,
+                            defenderCondition: (permanent) => true,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region Shared WD / WA
+
+            string SharedHashString = "AD1_008_WD_WA";
+
+            string SharedEffectName = "Delete lowest DP";
+
+            string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] Delete 1 of your opponent's lowest DP Digimon.";
+
+            bool IsWeakestEnemyDigimon(Permanent permanent) =>  CardEffectCommons.IsMinDP(permanent, card.Owner.Enemy);
+
+            bool SharedCanActivateCondition(Hashtable hashtable) =>  CardEffectCommons.IsExistOnBattleArea(card);
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(IsWeakestEnemyDigimon))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: IsWeakestEnemyDigimon,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Destroy,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving (OPT)
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
+                activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Digivolving"));
+                activateClass.SetHashString(SharedHashString);
+                cardEffects.Add(activateClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+            }
+            #endregion
+
+            #region When Attacking
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
+                activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Attacking"));
+                activateClass.SetHashString(SharedHashString);
+                cardEffects.Add(activateClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+            }
+            #endregion
+
+            #region Your Turn
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && card.PermanentOfThisCard().DigivolutionCards.Any(cardSource => cardSource.EqualsCardName("Takato Matsuki"));
+                }
+
+                #region Immunity
+                CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass();
+                canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effects", CanUseCondition, card);
+                canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition);
+                cardEffects.Add(canNotAffectedClass);
+
+                bool CanUseCondition(Hashtable hashtable) => Condition();
+                
+                bool CardCondition(CardSource cardSource) => cardSource == card;
+
+                bool SkillCondition(ICardEffect cardEffect) => CardEffectCommons.IsOpponentEffect(cardEffect, card);
+                #endregion
+
+                #region +5000 DP
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect<int>(
+                    changeValue: 5000,
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: Condition));
+                #endregion
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}