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1 измененных файлов с 293 добавлено и 0 удалено
  1. 293 0
      Assets/Scripts/CardEffect/EX12/Blue/EX12_033.cs

+ 293 - 0
Assets/Scripts/CardEffect/EX12/Blue/EX12_033.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Amphimon // Frozen Crystal
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_033 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digimon Effects
+            #region Alt Digivolution
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return permanent.TopCard.HasText("Jellymon")
+                            || permanent.TopCard.EqualsTraits("DS");
+                }
+            
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, true, card, null, level: 5));
+            }
+            #endregion
+
+            #region Shared WD / WA / Counter
+            string SharedEffectName = "May trash up to 3 cards from hand to give 1 enemy Digimon -4K DP per card for turn";
+
+            string SharedEffectDescription(string tag)
+                => $"[{tag}] You may trash up to 3 cards in your hand. Then, to 1 of your opponent's Digimon, give -4000 DP until your turn ends for each card this effect trashed.";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+                (ref cardEffects, timing, card,
+                    SharedEffectName,
+                    SharedActivateCoroutine,
+                    SharedEffectDescription,
+                    optional: false,
+                    isSkippable: true,
+                    whenDigivolving: true,
+                    whenAttacking: true,
+                    counter: true);
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                int cardSourcesCount = 0;
+
+                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                selectHandEffect.SetUp(
+                    selectPlayer: card.Owner,
+                    canTargetCondition: _ => true,
+                    canTargetCondition_ByPreSelecetedList: null,
+                    canEndSelectCondition: null,
+                    maxCount: 3,
+                    canNoSelect: true,
+                    canEndNotMax: true,
+                    isShowOpponent: true,
+                    selectCardCoroutine: null,
+                    afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                    mode: SelectHandEffect.Mode.Discard,
+                    cardEffect: activateClass);
+
+                selectHandEffect.SetUpCustomMessage("Select up to 3 cards to trash.", "The opponent is selecting up to 3 cards to trash from their hand.");
+
+                yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                {
+                    if (cardSources.Count >= 1)
+                    {
+                        cardSourcesCount = cardSources.Count;
+
+                        yield return null;
+                    }
+                }
+
+                if (cardSourcesCount >= 1
+                && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{cardSourcesCount*4000}.", $"The opponent is selecting 1 Digimon that will get DP -{cardSourcesCount*4000}.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -cardSourcesCount * 4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                    }
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Bot deck 3 cards from trash to prevent", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsSkippable(true);
+                activateClass.SetHashString("EX12_033_AT");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When any of your Digimon with [Jellymon] in their texts or the [DS] trait would leave the battle area, by returning 3 cards from your trash to the bottom of the deck, they don't leave.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && (permanent.TopCard.HasText("Jellymon")
+                            || permanent.TopCard.EqualsTraits("DS"));
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool isUsed = false;
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: _ => true,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: null,
+                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                        message: "Select 3 cards",
+                        maxCount: 3,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage(
+                        "Select 3 cards to return to the bottom of the deck.",
+                        "The opponent is selecting 3 cards to return to the bottom of the deck.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count == 3)
+                        {
+                            List<Permanent> removedPermanents = CardEffectCommons.GetPermanentsFromHashtable(hashtable).Filter(PermanentCondition);
+
+                            foreach (Permanent permanent in removedPermanents)
+                            {
+                                permanent.willBeRemoveField = false;
+                                permanent.HideDeleteEffect();
+                                permanent.HideHandBounceEffect();
+                                permanent.HideDeckBounceEffect();
+                                permanent.HideWillRemoveFieldEffect();
+                            }
+
+                            isUsed = true;
+                            yield return null;
+                        }
+                    }
+
+                    if (!isUsed) activateClass.RemoveUse();
+                }
+            }
+            #endregion
+            #endregion 
+
+            #region Option Effects
+            #region Use Req.
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition));
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource.HasText("DS");
+                }
+            }
+            #endregion
+
+            #region Main
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 4 enemy Digimon/Tamer sources, then may bounce 1 enemy sourceless Digimon/Tamer", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                    => "[Main] Trash any 4 cards under your opponent's Digimon or Tamers. Then, you may return 1 of your opponent's Digimon or Tamers without cards under it to the hand.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                    => CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+
+                bool CanSelectPermanentCondition1(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
+                        && (permanent.IsDigimon
+                            || permanent.IsTamer);
+                }
+
+                bool CanSelectPermanentCondition2(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
+                        && (permanent.IsDigimon
+                            || permanent.IsTamer)
+                        && permanent.DigivolutionCards.Count == 0;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards(
+                            permanentCondition: CanSelectPermanentCondition1,
+                            cardCondition: _ => true,
+                            maxCount: 4,
+                            canNoTrash: false,
+                            isFromOnly1Permanent: false,
+                            activateClass: activateClass,
+                            afterSelectionCoroutine: null
+                        ));
+                    }
+
+                    if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition2))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Bounce,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region Arts Digivolution
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.ArtsDigivolveEffect(card));
+            }
+            #endregion
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}