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@@ -0,0 +1,119 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+public partial class CardEffectCommons
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+{
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+ static bool CanSelectSourceCardCondition(CardSource source, CardColor color, int level, ICardEffect activateClass)
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+ {
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+ return source.IsDigimon &&
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+ source.CardColors.Contains(color) &&
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+ source.HasLevel && source.Level == level &&
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+ CanPlayAsNewPermanent(cardSource: source, payCost: false, cardEffect: activateClass);
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+ }
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+
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+ #region Can activate [Decode]
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+
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+ public static bool CanActivateDecode(CardColor color, int level, CardSource cardSource, ICardEffect activateClass)
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+ {
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+ return IsExistOnBattleAreaDigimon(cardSource) &&
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+ cardSource.PermanentOfThisCard().DigivolutionCards.Some(
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+ source => CanSelectSourceCardCondition(source, color, level, activateClass));
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+ }
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+
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+ #endregion
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+
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+ #region Effect process of [Decode]
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+
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+ public static IEnumerator DecodeProcess(CardColor color, int level, CardSource cardSource, ICardEffect activateClass)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: source => CanSelectSourceCardCondition(source, color, level, activateClass),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 digivolution card to play.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: cardSource.PermanentOfThisCard().DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: cardSource.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage(
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+ "Select 1 digivolution card to play.",
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+ "The opponent is selecting 1 digivolution card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource source)
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+ {
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+ selectedCards.Add(source);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ PlayPermanentCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.DigivolutionCards,
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+ activateETB: true));
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+ }
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+
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+ #endregion
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+
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+ #region Target 1 Digimon gains [Decode]
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+
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+ public static IEnumerator GainDecode(CardColor color, int level, Permanent targetPermanent, EffectDuration effectDuration,
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+ ICardEffect activateClass)
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+ {
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+ if (targetPermanent == null) yield break;
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+ if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break;
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+ if (activateClass == null) yield break;
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+ if (activateClass.EffectSourceCard == null) yield break;
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+
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+ CardSource card = activateClass.EffectSourceCard;
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+
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+ bool CanUseCondition()
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+ {
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+ return IsPermanentExistsOnBattleArea(targetPermanent) &&
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+ !targetPermanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ ActivateClass decode = CardEffectFactory.DecodeEffect(
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+ color: color,
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+ level: level,
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+ targetPermanent: targetPermanent,
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+ isInheritedEffect: false,
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+ condition: CanUseCondition,
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+ rootCardEffect: activateClass,
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+ targetPermanent.TopCard);
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+
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+ AddEffectToPermanent(
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+ targetPermanent: targetPermanent,
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+ effectDuration: effectDuration,
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+ card: card,
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+ cardEffect: decode,
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+ timing: EffectTiming.OnAllyAttack);
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+
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+ if (!targetPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
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+ .CreateBuffEffect(targetPermanent));
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+ }
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+ }
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+
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+ #endregion
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+}
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