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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.BT25
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+{
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+ // Logimon
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+ public class BT25_052 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasStandardAppTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Link Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasAppmonTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
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+ }
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+
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+ #endregion
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+
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+ #region App Fusion (Onmon & Gatchmon)
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List<string>() { "Onmon", "Gatchmon" }, card));
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+
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+ }
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+
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+ #endregion
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+
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+ #region Main
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+ if (timing == EffectTiming.OnDeclaration)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Link for -1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ => "[Main] [Once Per Turn] You may link 1 [Social], [Tool] or [Game] trait Digimon card from your hand or this Digimon's digivolution cards to this Digimon with the cost reduced by 1.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanLinkCardActivateCondition)
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+ || card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCardActivateCondition));
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+ }
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+
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+ bool CanLinkCardActivateCondition(CardSource cardSource) => CanLinkCardCondition(cardSource, false);
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+
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+ bool CanLinkCardEffectCondition(CardSource cardSource) => CanLinkCardCondition(cardSource, true);
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+
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+ bool CanLinkCardCondition(CardSource cardSource, bool payCost)
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+ {
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+ return cardSource.IsDigimon
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+ && (cardSource.EqualsTraits("Social")
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+ || cardSource.EqualsTraits("Tool")
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+ || cardSource.EqualsTraits("Game"))
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+ && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), payCost);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ #region Link Cost Reduction
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.None)
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+ {
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+ return CardEffectFactory.GrantedReduceLinkCostClass(
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+ card: card,
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+ reducedCost: 1,
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+ cardSourceCondition: _ => true,
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+ permanentCondition: _ => true,
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+ rootCondition: _ => true
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+ );
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+ }
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+
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+ return null;
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+ }
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+
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+ card.Owner.UntilCalculateFixedCostEffect.Add(GetCardEffect);
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+ #endregion
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+
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+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanLinkCardEffectCondition);
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+ bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCardEffectCondition);
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+
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+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
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+ if (canSelectHand)
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+ {
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+ selectionElements.Add(new SelectionElement<int>(message: $"From hand", value : 1, spriteIndex: 0));
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+ }
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+ if (canSelectSources)
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+ {
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+ selectionElements.Add(new SelectionElement<int>(message: $"From digivolution cards", value : 2, spriteIndex: 0));
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+ }
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+ selectionElements.Add(new SelectionElement<int>(message: $"Do not Link", value : 3, spriteIndex: 1));
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+
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+ string selectPlayerMessage = "From which area will you link a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool doLink = GManager.instance.userSelectionManager.SelectedIntValue != 3;
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
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+ if (doLink)
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+ {
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanLinkCardEffectCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanLinkCardEffectCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to add as source.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.DigivolutionCards,
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+ customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new ILinkCard(true, cardSource, card.PermanentOfThisCard(), activateClass).LinkCard());
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+ }
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+ }
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+
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+ #region Remove Link Cost Reduction
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+ card.Owner.UntilCalculateFixedCostEffect.Remove(GetCardEffect);
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+ #endregion
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+ }
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+ }
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+ #endregion
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+
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+ #region Your Turns
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+
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+ if (timing == EffectTiming.WhenLinked)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play 1 [Kazuki & Itsuki]", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ => "[Your Turn] [Once Per Turn] When this Digimon get linked, if you have 1 or fewer Tamers, you may play 1 [Kazuki & Itsuki] from your hand without paying the cost.";
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return permanent == card.PermanentOfThisCard();
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerWhenLinked(hashtable, PermanentCondition, null);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)
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+ && CardEffectCommons.MatchConditionPermanentCount(IsTamerCondition) <= 1;
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+ }
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+
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+ bool IsTamerCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card);
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.EqualsCardName("Kazuki & Itsuki")
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+ && cardSource.HasPlayCost
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.PlayForFree,
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+ cardEffect: activateClass);
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count == 0)
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+ activateClass.RemoveUse();
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+ yield return null;
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Link
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+ if (timing == EffectTiming.OnDeclaration)
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+ {
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+ cardEffects.Add(CardEffectFactory.LinkEffect(card));
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+ }
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+ #endregion
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+
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+ #region When Linking
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+
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+ if (timing == EffectTiming.WhenLinked)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Suspend 1 enemy Digimon or Tamers", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetIsLinkedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Linking] Suspend 1 of your opponent's Digimon or Tamers.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
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+ && (permanent.IsDigimon || permanent.IsTamer);
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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