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Update 80-DCGO C# Script-NewEntityEffect.cs.txt

mbunch_kascope 2 years ago
parent
commit
858daa4941
1 changed files with 26 additions and 0 deletions
  1. 26 0
      Assets/ScriptTemplates/80-DCGO C# Script-NewEntityEffect.cs.txt

+ 26 - 0
Assets/ScriptTemplates/80-DCGO C# Script-NewEntityEffect.cs.txt

@@ -9,7 +9,33 @@ namespace DCGO.CardEffects
         {
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
 
+            if (timing == EffectTiming.None)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
 
 
+                string EffectDiscription()
+                {
+                    return "";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return true;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return true;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return null;
+                }
+            }
 
 
             return cardEffects;
             return cardEffects;
         }
         }