hooperk 5 сар өмнө
parent
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+ 186 - 0
Assets/Scripts/CardEffect/P/Black/P_234.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// Yujin Ozora
+namespace DCGO.CardEffects.P
+{
+    public class P_234 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal 4, add 1, bot deck rest", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                    =>  "[On Play] Reveal the top 4 cards of your deck. Add 1 [System], [Navi], [Tool] or [Leviathan] trait card among them to the hand. Return the rest to the bottom of the deck.";
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsTraits("System")
+                        || cardSource.EqualsTraits("Navi")
+                        || cardSource.EqualsTraits("Tool")
+                        || cardSource.EqualsTraits("Leviathan");
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                        revealCount: 4,
+                        simplifiedSelectCardConditions:
+                        new SimplifiedSelectCardConditionClass[]
+                        {
+                            new SimplifiedSelectCardConditionClass(
+                                canTargetCondition:CanSelectCardCondition,
+                                message: "Select 1 card with the [System], [Navi], [Tool] or [Leviathan] trait.",
+                                mode: SelectCardEffect.Mode.AddHand,
+                                maxCount: 1,
+                                selectCardCoroutine: null)
+                        },
+                        remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                        activateClass: activateClass
+                    ));
+                }
+            }
+
+            #endregion
+
+            #region Your Turn - Link card trashed
+            if (timing == EffectTiming.OnLinkCardDiscarded)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By suspending, you may link from hand for -2 cost", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription() 
+                    => "[Your Turn] When effect trash any of your Digimon's link cards, by suspending this Tamer, you may link 1 [System], [Navi], [Tool] or [Leviathan] trait card from your hand to 1 of your Digimon with the cost reduced by 2.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && CardEffectCommons.CanTriggerOnTrashLinkedCard(
+                            hashtable,
+                            perm => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(perm, card),
+                            cardEffect => cardEffect != null,
+                            source => source != null);
+                }
+    
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanActivateSuspendCostEffect(card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return (cardSource.EqualsTraits("System")
+                            || cardSource.EqualsTraits("Navi")
+                            || cardSource.EqualsTraits("Tool")
+                            || cardSource.EqualsTraits("Leviathan"))
+                        && cardSource.CanLink(false)
+                        && card.Owner.MaxMemoryCost >= cardSource.linkCondition.cost - 2;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent, CardSource cardSource)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && cardSource.CanLinkToTargetPermanent(permanent, false);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+                    
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, permanent => CanSelectPermanentCondition(permanent, cardSource)))
+                            {
+                                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                selectPermanentEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: permanent => CanSelectPermanentCondition(permanent, cardSource),
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: 1,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    selectPermanentCoroutine: SelectPermanentCoroutine,
+                                    afterSelectPermanentCoroutine: null,
+                                    mode: SelectPermanentEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to link to", "Your opponent is choosing 1 digimon to link to");
+                                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-Math.Max(0,cardSource.linkCondition.cost - 2), activateClass));
+
+                                     yield return ContinuousController.instance.StartCoroutine(permanent.AddLinkCard(cardSource, activateClass));
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}