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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Matadormon
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+namespace DCGO.CardEffects.BT23
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+{
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+ public class BT23_066 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4
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+ && targetPermanent.TopCard.HasCSTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 3,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region Scapegoat
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+ if(timing == EffectTiming.WhenPermanentWouldBeDeleted)
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+ {
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+ string EffectDiscription()
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+ {
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+ return "<Scapegoat> (When this Digimon would be deleted other than by your own effects, by deleting 1 of your other Digimon, prevent that deletion.)";
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.ScapegoatSelfEffect(isInheritedEffect: false, card: card, condition: null, effectName: "<Scapegoat>", effectDiscription: EffectDiscription()));
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+ }
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+ #endregion
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+
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+ #region Shared OP/WD
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+
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+ const string SharedEffectDescription = "Delete 1 of your opponent's level 4 or lower Digimon. Then, if digivolving from the trash, you may play 1 play cost 3 or lower card with the [Undead] or [CS] trait from your trash without paying the cost.";
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+
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+ bool SharedCanSelectOpponentDigimonCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.Level <= 4)
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+ {
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+ if (permanent.TopCard.HasLevel)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool SharedCanSelectUndeadOrCSCardCondition(CardSource cardSource, ActivateClass activateClass)
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+ {
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+ // Is digimon or tamer?
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+ if (cardSource.IsDigimon || cardSource.IsTamer)
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+ {
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+ // Is undead or CS?
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+ if (cardSource.HasUndeadTraits || cardSource.HasCSTraits)
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+ {
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+ // Is 3-cost or lower?
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+ if (cardSource.GetCostItself <= 3)
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+ {
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+ if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return root == SelectCardEffect.Root.Trash;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable _hashtable, ActivateClass activateClass)
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+ {
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+ // First, delete 1 opponent lvl 4 or lower digimon.
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+ if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectOpponentDigimonCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(SharedCanSelectOpponentDigimonCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: SharedCanSelectOpponentDigimonCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ // Then, if digivolving from the trash, may play a 3-cost or lower [Undead] or [CS] card from trash
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+ if (CardEffectCommons.CanTriggerWhenDigivolving(_hashtable, card, RootCondition))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => SharedCanSelectUndeadOrCSCardCondition(cardSource, activateClass)))
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ int maxCount = 1;
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+
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+ if (card.Owner.TrashCards.Count((cardSource) => SharedCanSelectUndeadOrCSCardCondition(cardSource, activateClass)) <= maxCount)
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+ {
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+ maxCount = card.Owner.TrashCards.Count((cardSource) => SharedCanSelectUndeadOrCSCardCondition(cardSource, activateClass));
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+ }
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: (cardSource) => SharedCanSelectUndeadOrCSCardCondition(cardSource, activateClass),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Trash,
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+ activateETB: true));
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Delete a digimon, then play a digimon from trash", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] " + SharedEffectDescription;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Delete a digimon, then play a digimon from trash", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] " + SharedEffectDescription;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns - ESS
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+
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Protect others", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
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+ activateClass.SetHashString("AllTurn_BT23_066");
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When any of your other Digimon would leave the battle area, by deleting this Digimon, they don't leave.";
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
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+ permanent != card.PermanentOfThisCard() &&
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+ permanent.willBeRemoveField;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ Permanent thisCardPermanent = card.PermanentOfThisCard();
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+
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+ // If there are other digimon on field about to leave
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+ if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
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+ {
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+ List<Permanent> permanents = new List<Permanent>();
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+
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+ if (_hashtable.ContainsKey("Permanents"))
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+ {
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+ if (_hashtable["Permanents"] is List<Permanent>)
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+ {
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+ permanents = (List<Permanent>)_hashtable["Permanents"];
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+
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+ permanents = permanents.Filter(PermanentCondition);
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+
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+ // Offer to delete this digimon
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { thisCardPermanent },
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+ activateClass: activateClass,
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+ successProcess: permanents => SuccessProcess(),
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+ failureProcess: null));
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+ }
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+ }
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+
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+ // If deletion was successful, protect each Digimon that was about to leave.
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+ IEnumerator SuccessProcess()
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+ {
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+ foreach (Permanent permanent in permanents)
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+ {
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+ permanent.willBeRemoveField = false;
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+
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+ permanent.HideDeleteEffect();
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+ permanent.HideHandBounceEffect();
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+ permanent.HideDeckBounceEffect();
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+ permanent.HideWillRemoveFieldEffect();
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+ }
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+
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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