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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// WereGarurumon
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+namespace DCGO.CardEffects.BT23
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+{
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+ public class BT23_056 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasCSTraits
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+ && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 3,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+
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+ #endregion
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+
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+ #region Blocker
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region OP/WD Shared
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+
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+ bool IsCsTamer(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
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+ && permanent.IsTamer
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+ && permanent.TopCard.HasCSTraits;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ bool CanSelectPermamentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ #region Select Permament
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentCondition));
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermamentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to gain '[Start of Your Main Phase] This Digimon attacks'.", "The opponent is selecting 1 digimon to gain '[Start of Your Main Phase] This Digimon attacks'.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ #endregion
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+
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+ if (selectedPermanent != null)
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+ {
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+ #region Setup Attack on Start of Main Phase
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+
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDiscription1()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
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+ {
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+ if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ if (selectedPermanent.CanAttack(activateClass1))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (selectedPermanent.CanAttack(activateClass1))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass1);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.OnStartMainPhase)
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+ {
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+ return activateClass1;
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+ }
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+
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+ return null;
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+ }
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+
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+ #endregion
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+
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Give 1 digimon '[Start of your main phase] this digimon attacks' ", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] If you have a Tamer with the [CS] trait, give 1 of your opponent's Digimon '[Start of Your Main Phase] This Digimon attacks.' until their turn ends.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(IsCsTamer);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return null;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Give 1 digimon '[Start of your main phase] this digimon attacks' ", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] If you have a Tamer with the [CS] trait, give 1 of your opponent's Digimon '[Start of Your Main Phase] This Digimon attacks.' until their turn ends.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(IsCsTamer);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return null;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region All Turns - ESS
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+
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+ if (timing == EffectTiming.OnAttackTargetChanged)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("<De-Digivolve 1>", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
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+ activateClass.SetHashString("Bt23_056_AT");
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] [Once Per Turn] When attack targets change, <De-Digivolve 1> 1 of your opponent's Digimon.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ bool CanSelectPermamentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermamentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ #region Select Permament
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentCondition));
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermamentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to <De-Digivolve>.", "The opponent is selecting 1 digimon to <De-Digivolve>.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ #endregion
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+
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+ if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(new IDegeneration(
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+ permanent: selectedPermanent,
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+ DegenerationCount: 1,
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+ cardEffect: activateClass).Degeneration()
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+ );
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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