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Create EX12_019.cs

x89rt2 2 luni în urmă
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1 a modificat fișierele cu 138 adăugiri și 0 ștergeri
  1. 138 0
      Assets/Scripts/CardEffect/EX12/Red/EX12_019.cs

+ 138 - 0
Assets/Scripts/CardEffect/EX12/Red/EX12_019.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Nezhamon
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_019 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolve Condition
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("Shambala");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null, level: 5));
+            }
+            #endregion
+
+            #region Rush
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Collision
+            if (timing == EffectTiming.OnCounterTiming)
+            {
+                cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null));
+            }
+            #endregion
+
+            #region Piercing
+            if (timing == EffectTiming.OnDetermineDoSecurityCheck)
+            {
+                cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Blocker
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Engage
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.EngageSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region AT Attack Change
+            if (timing == EffectTiming.OnAttackTargetChanged)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Become Digimon effect immune and gain 4K DP until enemy turn ends", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetHashString("EX12_019_AT_1");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When attack targets change, until your opponent's turn ends, their Digimon effects don't affect this Digimon and it gets +4000 DP.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    card.PermanentOfThisCard().UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(card.PermanentOfThisCard()));
+
+                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(card.PermanentOfThisCard()));
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP
+                    (
+                        card.PermanentOfThisCard(),
+                        +4000,
+                        EffectDuration.UntilOpponentTurnEnd,
+                        activateClass
+                    ));
+                }
+            }
+            #endregion
+
+            #region AT Security Removed
+            if (timing == EffectTiming.OnLoseSecurity)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("This Digimon may unsuspend", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("EX12_019_AT_2");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription() => "[All Turns] [Once Per Turn] When security stacks are removed from, this Digimon may unsuspend.";
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
+                        && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, _ => true);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass)
+                        && card.PermanentOfThisCard().CanUnsuspend;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(
+                        permanents: new List<Permanent>() { card.PermanentOfThisCard() },
+                        cardEffect: activateClass).Unsuspend());
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}