@@ -214,7 +214,7 @@ public class TurnStateMachine : MonoBehaviourPunCallbacks
player.PlayerNameText.transform.parent.gameObject.SetActive(true);
player.PlayerNameText.gameObject.SetActive(true);
- if(player.isYou)
+ if(player.isYou || GManager.instance.IsAI)
player.PlayerNameText.text = player.PlayerName;
}