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@@ -0,0 +1,337 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Tommy, Takuya, & Zoe
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+namespace DCGO.CardEffects.AD1
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+{
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+ public class AD1_020 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Shared OP/SOMP
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+
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+ string SharedHashString = "AD1_020_OP_SOMP";
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+
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+ string SharedEffectName = "Place up to 2 [Hybrid] trait cards with different colors under this Tamer";
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+
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+ string SharedEffectDescription(string tag) =>
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+ $"[{tag}] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed, <Draw 1>. Then, if there are 4 or more [Hybrid] trait cards under this Tamer, gain 2 memory.";
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+
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+ bool IsHybridCard(CardSource cardSource)
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+ {
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+ return cardSource.ContainsTraits("Hybrid")
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+ && cardSource.Owner == card.Owner;
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+ }
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+
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+ bool SharedCanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && (card.Owner.HandCards.Any(IsHybridCard)
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+ || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsHybridCard));
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+ HashSet<CardColor> selectedColors = new HashSet<CardColor>();
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+ foreach (CardColor color in cardSource.CardColors)
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+ {
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+ selectedColors.Add(color);
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+ }
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+ yield return null;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (!IsHybridCard(cardSource)) return false;
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+ if (selectedCards.Contains(cardSource)) return false;
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+ if (selectedCards.Count > 0)
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+ {
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+ return !cardSource.CardColors.Any(c => selectedColors.Contains(c));
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+ }
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+ return true;
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+ }
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+
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+ while (selectedCards.Count < 2)
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+ {
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+ List<CardSource> validHandCards = card.Owner.HandCards.Filter(CanSelectCardCondition).ToList();
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+ List<CardSource> validTrashCards = card.Owner.TrashCards.Filter(CanSelectCardCondition).ToList();
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+
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+ if (validHandCards.Count == 0 && validTrashCards.Count == 0)
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+ break;
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+
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+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
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+ if (validHandCards.Count > 0)
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+ {
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+ selectionElements.Add(new(message: "from Hand", value: 1, spriteIndex: 0));
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+ }
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+ if (validTrashCards.Count > 0)
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+ {
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+ selectionElements.Add(new(message: "from Trash", value: 2, spriteIndex: 0));
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+ }
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+
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+ GManager.instance.userSelectionManager.SetIntSelection(
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+ selectionElements: selectionElements,
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+ selectPlayer: card.Owner,
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+ selectPlayerMessage: "From which area will you select a [Hybrid] card to place under this Tamer?",
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+ notSelectPlayerMessage: "The opponent is choosing from which area to select a [Hybrid] card.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ int prevCount = selectedCards.Count;
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+
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+ switch (GManager.instance.userSelectionManager.SelectedIntValue)
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+ {
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+ case 1:
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: cardSource => validHandCards.Contains(cardSource),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage(
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+ "Select 1 [Hybrid] card to place under this Tamer.",
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+ "The opponent is selecting a [Hybrid] card to place under this Tamer.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ break;
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+ }
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+ case 2:
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: cardSource => validTrashCards.Contains(cardSource),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 [Hybrid] card",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage(
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+ "Select 1 [Hybrid] card to place under this Tamer.",
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+ "The opponent is selecting a [Hybrid] card to place under this Tamer.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ break;
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+ }
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+ }
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+
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+ if (selectedCards.Count == prevCount)
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+ break;
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+ }
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+
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+ if (selectedCards.Count > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
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+
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+ if (card.Owner.LibraryCards.Count() > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(
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+ card.Owner,
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+ 1,
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+ activateClass).Draw());
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+ }
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+ }
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+
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+ int hybridCountUnderTamer = card.PermanentOfThisCard().DigivolutionCards.Count(IsHybridCard);
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+ if (hybridCountUnderTamer >= 4)
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+ {
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+ if (card.Owner.CanAddMemory(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition,
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+ hash => SharedActivateCoroutine(hash, activateClass), -1, false,
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+ SharedEffectDescription("On Play"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Start of Your Main Phase
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+
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+ if (timing == EffectTiming.OnStartMainPhase)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition,
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+ hash => SharedActivateCoroutine(hash, activateClass), -1, false,
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+ SharedEffectDescription("Start of Your Main Phase"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.IsOwnerTurn(card);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region End of Your Turn
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+
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+ if (timing == EffectTiming.OnEndTurn)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Attack with a [Hybrid] or [Ten Warriors] Digimon with Security A. +1",
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+ CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false,
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+ EffectDescription());
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+ activateClass.SetHashString("AD1_020_EoYT");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[End of Your Turn] [Once Per Turn] By attacking with this Digimon with the [Hybrid] or [Ten Warriors] trait, it gains <Security A. +1> (This Digimon checks 1 additional security card.) for the attack.";
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+ }
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+
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+ bool HasHybridOrTenWarriors(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && (permanent.TopCard.ContainsTraits("Hybrid")
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+ || permanent.TopCard.ContainsTraits("Ten Warriors")
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+ || permanent.TopCard.ContainsTraits("TenWarriors"));
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.IsOwnerTurn(card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (!GManager.instance.attackProcess.IsAttacking)
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+ {
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+ return CardEffectCommons.HasMatchConditionOwnersPermanent(card,
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+ permanent => HasHybridOrTenWarriors(permanent)
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+ && permanent.CanAttack(activateClass));
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: permanent =>
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+ HasHybridOrTenWarriors(permanent) && permanent.CanAttack(activateClass),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage(
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+ "Select 1 Digimon with [Hybrid] or [Ten Warriors] trait to attack.",
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+ "The opponent is selecting 1 Digimon with [Hybrid] or [Ten Warriors] trait to attack.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null && CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.ChangeDigimonSAttack(
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+ targetPermanent: selectedPermanent,
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+ changeValue: 1,
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+ effectDuration: EffectDuration.UntilEndAttack,
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+ activateClass: activateClass));
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+
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+ if (selectedPermanent.CanAttack(activateClass))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Security Effect
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+
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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