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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Dragomon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_073 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("TS");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Jamming
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP / WD
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+ string SharedEffectName = "By trashing 1 linked card, may play/use 1 [TS] card with play/use cost of 5 or less from hand for free.";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ additionalActivateCondition: HasMatchingPermanent,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] By trashing 1 of your Digimon's link cards, you may play or use 1 [TS] trait card with a play or use cost of 5 or less from your hand without paying the cost.";
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+
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+ bool HasMatchingPermanent(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && !permanent.HasNoLinkCards;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ Permanent selectedPermanent = null;
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+ CardSource selectedCard = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectedPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to trash linked card from.", "The opponent is selecting 1 Digimon to trash linked card from.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectedPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ int maxCount = Math.Min(1, selectedPermanent.LinkedCards.Count);
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: _ => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 linked card to trash.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.LinkedCards,
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+ customRootCardList: selectedPermanent.LinkedCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 linked card to trash.", "The opponent is selecting 1 linked card to trash.");
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashLinkCardsAndProcessAccordingToResult(
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+ targetPermanent: selectedPermanent,
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+ targetLinkCards: new List<CardSource>() { selectedCard },
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+ activateClass: activateClass,
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+ successProcess: SuccessProcess,
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+ failureProcess: null));
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+
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+ IEnumerator SuccessProcess(List<CardSource> trashedLinkCards)
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+ {
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.EqualsTraits("TS")
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+ && cardSource.GetCostItself <= 5
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+ && ((cardSource.IsOption
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+ && !cardSource.CanNotPlayThisOption)
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+ || (cardSource.HasPlayCost
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass)));
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+ }
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+
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+ CardSource selectCard = null;
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+ List<CardSource> selectedCards = null;
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+
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardCondition));
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectCard = cardSource;
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+ selectedCards.Add(cardSource);
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
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+
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+ if (selectCard != null)
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+ {
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+ if (selectCard.IsOption)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ root: SelectCardEffect.Root.Hand));
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+ }
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+ else
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ new List<CardSource>() { selectCard },
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Hand,
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+ activateETB: true));
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 1 linked card to not leave", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When this Digimon would leave the battle area, by trashing 1 of its link cards, it doesn't leave.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && !card.PermanentOfThisCard().HasNoLinkCards;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ Permanent thisPermanent = card.PermanentOfThisCard();
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+ bool trashed = false;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: _=> true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: SelectCardCoroutine,
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+ message: "Select 1 link card to trash.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Discard,
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+ root: SelectCardEffect.Root.LinkedCards,
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+ customRootCardList: card.PermanentOfThisCard().LinkedCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 link card to trash.", "The opponent is selecting 1 link card to trash.");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count > 0)
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+ trashed = true;
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+
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+ yield return null;
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+ }
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+
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+ if (trashed)
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+ {
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+ thisPermanent.willBeRemoveField = false;
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+
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+ thisPermanent.HideHandBounceEffect();
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+ thisPermanent.HideDeckBounceEffect();
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+ thisPermanent.HideWillRemoveFieldEffect();
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+ thisPermanent.HideDeleteEffect();
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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