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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Lilamon
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+namespace DCGO.CardEffects.ST24
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+{
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+ public class ST24_10 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("DATA SQUAD");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Shared OP/WD/WA
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+ string SharedEffectName = "Suspend 1 enemy Digimon/Tamer, by trashing 2 bottom face-down cards from your Tamers, may digivolve into a [DATA SQUAD] in the hand for free";
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+
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+ string SharedEffectHash = "ST24_10_SharedEffect";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ maxCountPerTurn: 1,
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+ hashValue: SharedEffectHash,
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+ onPlay: true,
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+ whenDigivolving: true,
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+ whenAttacking: true);
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] Suspend 1 of your opponent's Digimon or Tamers. It can't unsuspend until their turn ends. Then, by trashing 2 bottom face-down cards from under any of your Tamers, this Digimon may digivolve into a [DATA SQUAD] trait Digimon card in the hand without paying the cost.";
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+
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+ bool CanSelectPermanentConditionForSuspend(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
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+ && (permanent.IsDigimon
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+ || permanent.IsTamer);
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+ }
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+
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+ bool TamerWithOneFaceDownSource(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
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+ }
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+
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+ bool TamerWith2OrMoreFaceDownSources(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.DigivolutionCards.Count(CanSelectTrashSourceCardCondition) > 1;
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+ }
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+
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+ bool CanSelectTrashSourceCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsFlipped;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionForSuspend));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentConditionForSuspend,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon/Tamer to suspend and give can't unsuspend", "The opponent is selecting 1 Digimon/Tamer to suspend and give can't unsuspend");
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ List<Permanent> _targetPermanents = new List<Permanent>();
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(_targetPermanents, hashtable).Tap());
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+
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+ CanNotUnsuspendClass canNotUnsuspendClass = new CanNotUnsuspendClass();
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+ canNotUnsuspendClass.SetUpICardEffect("Can't Unsuspend", CanUseCondition1, card);
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+ canNotUnsuspendClass.SetUpCanNotUntapClass(PermanentCondition: PermanentCondition);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotUnsuspendClass);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return selectedPermanent.TopCard != null
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+ && !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return permanent == selectedPermanent;
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+ }
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+ }
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 1 || CardEffectCommons.MatchConditionPermanentCount(TamerWith2OrMoreFaceDownSources) > 0)
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+ {
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+ string selectPlayerMessage = "Will you trash 2 bottom face-down cards from under any of your Tamers?";
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+ string notSelectPlayerMessage = "The opponent is choosing if they will trash 2 bottom face-down cards from under any of your Tamers.";
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+
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+ List<SelectionElement<bool>> command_SelectCommands = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"Yes", value: true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"No", value: false, spriteIndex: 1),
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+ };
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: command_SelectCommands, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool trash = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ if (trash)
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+ {
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ int maxCount1 = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource));
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: CanEndSelectCondition,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: true,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ bool CanEndSelectCondition(List<Permanent> permanents)
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+ {
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+ return permanents.Count == 2 || (permanents.Count > 0 && permanents[0].DigivolutionCards.Count(CanSelectTrashSourceCardCondition) >= 2);
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+ }
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ if (permanents.Count == 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 2, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+ }
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+ else
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+ {
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+ foreach (Permanent selectedPermanent in permanents)
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: selectedPermanent, trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+ }
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.EqualsTraits("DATA SQUAD");
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ cardCondition: CanSelectCardCondition,
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+ payCost: false,
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+ reduceCostTuple: null,
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+ fixedCostTuple: null,
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+ ignoreDigivolutionRequirementFixedCost: -1,
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+ isHand: true, activateClass: activateClass,
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+ successProcess: null));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Inherited
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
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+ activateClass.SetHashString("ST24_10_Inherited");
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[All Turns] [Once Per Turn] When this Digimon with [Rosemon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && (card.PermanentOfThisCard().TopCard.ContainsCardName("Rosemon")
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+ || card.PermanentOfThisCard().TopCard.EqualsTraits("DATA SQUAD"))
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+ && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
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+ {
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+ Permanent thisCardPermanent = card.PermanentOfThisCard();
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+
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+ thisCardPermanent.willBeRemoveField = false;
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+
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+ thisCardPermanent.HideDeleteEffect();
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+ thisCardPermanent.HideHandBounceEffect();
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+ thisCardPermanent.HideDeckBounceEffect();
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+ thisCardPermanent.HideWillRemoveFieldEffect();
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+
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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