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@@ -0,0 +1,410 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.EX7
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+{
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+ public class BeelStarmonXAntibody_EX7_073 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasText("Three Musketeers") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 6 || targetPermanent.TopCard.HasText("ThreeMusketeers") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 6;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play an Option card from hand", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] You may use 1 Option card with [Three Musketeers] in its text from your hand without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.IsOption)
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+ {
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+ if (cardSource.CardTraits.Contains("Three Musketeers") || cardSource.CardTraits.Contains("ThreeMusketeers"))
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+ {
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+ if (cardSource.HasUseCost)
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+ {
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+ if (!cardSource.CanNotPlayThisOption)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
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+ {
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+ int maxCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage(
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+ "Select 1 option card to use.",
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+ "The opponent is selecting 1 option card to use.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Used Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.PlayOptionCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ root: SelectCardEffect.Root.Hand
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+ )
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+ );
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+ }
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+ }
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+ }
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 2 cards to delete 1 Digimon and trash an opponent's security card", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] By trashing 2 cards with the [Three Musketeers] trait in this Digimon's digivolution cards, delete 1 of your opponent's Digimon with the highest level and trash the top card of your opponent's security stack.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("Three Musketeers") || cardSource.CardTraits.Contains("ThreeMusketeers"))
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+ {
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+ if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (CardEffectCommons.IsMaxLevel(permanent, card.Owner.Enemy))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (card.PermanentOfThisCard().DigivolutionCards.Count >= 2)
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+ {
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+ bool trashed = false;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 2 cards card to discard.",
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+ maxCount: 2,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: null);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 2 cards with [Three Musketeers] trait card to discard.", "The opponent is selecting 2 cards card to discard.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCards.Count >= 2)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards());
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+
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+ trashed = true;
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+ }
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+
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+ if (trashed)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Attacking
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 2 cards to delete 1 Digimon and trash an opponent's security card", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Attacking] By trashing 2 cards with the [Three Musketeers] trait in this Digimon's digivolution cards, delete 1 of your opponent's Digimon with the highest level and trash the top card of your opponent's security stack.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("Three Musketeers") || cardSource.CardTraits.Contains("ThreeMusketeers"))
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+ {
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+ if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (CardEffectCommons.IsMaxLevel(permanent, card.Owner.Enemy))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if(card.PermanentOfThisCard().DigivolutionCards.Count >= 2)
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+ {
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+ bool trashed = false;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 2 cards card to discard.",
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+ maxCount: 2,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: null);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 2 cards with [Three Musketeers] trait card to discard.", "The opponent is selecting 2 cards card to discard.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCards.Count >= 2)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards());
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+
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+ trashed = true;
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+ }
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+
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+ if (trashed)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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