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@@ -0,0 +1,403 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.EX9
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+{
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+ public class EX9_030 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel4 &&
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+ (targetPermanent.TopCard.EqualsTraits("Machine") ||
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+ targetPermanent.TopCard.EqualsTraits("DM"));
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Play Cost Reduction
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+
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 1 [Cyborg]/[Ver.3] card from hand, to get Play Cost -2", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetHashString("PlayCost-2_EX9_030");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "When this card would be played, by trashing 1 [Cyborg]/[Ver.3] card from your hand, reduce the play cost by 2.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, cardSource => cardSource == card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return CardEffectCommons.IsExistOnHand(cardSource) &&
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+ cardSource != card &&
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+ (cardSource.EqualsTraits("Cyborg") ||
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+ cardSource.EqualsTraits("Ver.3"));
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ bool CanNoSelect =
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+ CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable) != null &&
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+ card.PayingCost(
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+ CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable).Root,
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+ null,
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+ checkAvailability: false)
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+ <= card.Owner.MaxMemoryCost;
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+
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+ bool discarded = false;
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+ int discardCount = 1;
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+ selectHandEffect.SetUpCustomMessage("Choose a [Cyborg] or [Ver.3] card to discard", "The opponent is selecting 1 card in hand to discard.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Discarded Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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+ {
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+ if (cardSources.Count >= 1)
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+ {
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+ discarded = true;
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+ yield return null;
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+ }
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+ }
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+
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+ if (discarded)
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+ {
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+ if (card.Owner.CanReduceCost(null, card))
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+ {
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+ }
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect("Play Cost -2", hashtable => true, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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+
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource) &&
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+ RootCondition(root) &&
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+ PermanentsCondition(targetPermanents))
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+ {
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+ Cost -= 2;
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+ }
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+
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+ return Cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents == null ||
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+ targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource != null &&
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+ cardSource == card;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool isUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 digimon from trash as source to reduce DP", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, 1 of your opponent's Digimon gets -3000 DP until their turn ends. It further gets -2000 DP for each of this Digimon's face-down digivolution cards.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectTrashCardCondition);
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+ }
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+
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+ bool CanSelectTrashCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon;
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+ }
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+
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+ int DPToReduce()
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+ {
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+ return -3000 - (2000 * card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectTrashCardCondition));
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectTrashCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place face down under digimon",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to place face down under digimon", "The opponent is selecting 1 card to place face down under digimon.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
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+ selectedCard.SetReverse();
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
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+
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+ int maxCountDPReduction = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCountDPReduction,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage(customMessageArray: CardEffectCommons.customPermanentMessageArray_ChangeDP(changeValue: DPToReduce(), maxCount: maxCountDPReduction));
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
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+ targetPermanent: permanent,
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+ changeValue: DPToReduce(),
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 digimon from trash as source to reduce DP", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, 1 of your opponent's Digimon gets -3000 DP until their turn ends. It further gets -2000 DP for each of this Digimon's face-down digivolution cards.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectTrashCardCondition);
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+ }
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+
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+ bool CanSelectTrashCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon;
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+ }
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+
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+ int DPToReduce()
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+ {
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+ return -3000 - (2000 * card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectTrashCardCondition));
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectTrashCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place face down under digimon",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to place face down under digimon", "The opponent is selecting 1 card to place face down under digimon.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
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+ selectedCard.SetReverse();
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
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+
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+ int maxCountDPReduction = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCountDPReduction,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage(customMessageArray: CardEffectCommons.customPermanentMessageArray_ChangeDP(changeValue: DPToReduce(), maxCount: maxCountDPReduction));
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
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+ targetPermanent: permanent,
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+ changeValue: DPToReduce(),
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Blocker - ESS
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
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+ isInheritedEffect: true,
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+ card: card,
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+ condition: null));
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+ }
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+
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|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|