Просмотр исходного кода

Fix cannot tell which Digivolution card is currently processing

hooperk 5 месяцев назад
Родитель
Сommit
9fda2b14e4

+ 1 - 1
Assets/Scripts/CardEffect/BT22/White/BT22_007.cs

@@ -99,7 +99,7 @@ namespace DCGO.CardEffects.BT22
                                     canEndNotMax: false,
                                     isShowOpponent: true,
                                     mode: SelectCardEffect.Mode.Custom,
-                                    root: SelectCardEffect.Root.Custom,
+                                    root: SelectCardEffect.Root.DigivolutionCards,
                                     customRootCardList: thisPermanent.DigivolutionCards,
                                     canLookReverseCard: true,
                                     selectPlayer: card.Owner,

+ 1 - 1
Assets/Scripts/CardEffect/BT23/White/BT23_072.cs

@@ -239,7 +239,7 @@ namespace DCGO.CardEffects.BT23
                                 canEndNotMax: false,
                                 isShowOpponent: true,
                                 mode: SelectCardEffect.Mode.Custom,
-                                root: SelectCardEffect.Root.Custom,
+                                root: SelectCardEffect.Root.DigivolutionCards,
                                 customRootCardList: selectedPermanent.DigivolutionCards,
                                 canLookReverseCard: false,
                                 selectPlayer: card.Owner,

+ 1 - 1
Assets/Scripts/CardEffect/EX5/White/EX5_070.cs

@@ -256,7 +256,7 @@ public class EX5_070 : CEntity_Effect
                                     canEndNotMax: false,
                                     isShowOpponent: true,
                                     mode: SelectCardEffect.Mode.AddHand,
-                                    root: SelectCardEffect.Root.Custom,
+                                    root: SelectCardEffect.Root.DigivolutionCards,
                                     customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
                                     canLookReverseCard: true,
                                     selectPlayer: card.Owner,

+ 1 - 1
Assets/Scripts/Script/SelectCardEffect.cs

@@ -471,7 +471,7 @@ public class SelectCardEffect : MonoBehaviourPunCallbacks
                         {
                             if (_skillInfos.Count == 0)
                             {
-                                if (_root == Root.Trash)
+                                if (_root == Root.Trash || _root == Root.DigivolutionCards)
                                 {
                                     SkillInfo[] skillInfoArray = new SkillInfo[RootCards.Count];