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@@ -1,5 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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+using System;
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+using System.Linq;
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namespace DCGO.CardEffects.LM
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{
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@@ -9,34 +11,237 @@ namespace DCGO.CardEffects.LM
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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+ #region Alternate Digivolution
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+
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if (timing == EffectTiming.None)
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+ {
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+ bool DigivolutionCondition()
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+ {
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+ return card.Owner.SecurityCards.Count <= 2;
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+ }
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+
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsCardName("Agumon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition,
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+ digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: DigivolutionCondition));
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+ }
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+
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+ #endregion
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+
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+ #region Ace - Blast Digivolve
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+
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+ if (timing == EffectTiming.OnCounterTiming)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region On Play/ When Digivolving Shared
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+
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+ int MaxDP()
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) ? card.PermanentOfThisCard().DP : 0;
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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{
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ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpICardEffect($"Delete opponent's Digimon whose total DP adds up to {MaxDP()} or less", CanUseCondition,
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+ card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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- return "";
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+ return
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+ "[On Play] Delete any number of your opponent’s Digimon whose total DP adds up to equal or less than this Digimon’s DP.";
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}
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bool CanUseCondition(Hashtable hashtable)
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{
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- return true;
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
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+ permanent.DP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- return true;
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
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}
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IEnumerator ActivateCoroutine(Hashtable hashtable)
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{
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- yield return null;
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+ int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition),
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+ CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList,
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+ canEndSelectCondition: CanEndSelectCondition,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: true,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ bool CanEndSelectCondition(List<Permanent> permanents)
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+ {
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+ if (permanents.Count <= 0) return false;
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+
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+ int sumDP = permanents.Sum(permanent => permanent.DP);
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+
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+ return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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+ }
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+
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+ bool CanTargetConditionByPreSelectedList(List<Permanent> permanents, Permanent permanent)
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+ {
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+ int sumDP = permanents.Sum(permanent1 => permanent1.DP);
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+
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+ sumDP += permanent.DP;
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+
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+ return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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+ }
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}
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}
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect($"Delete opponent's Digimon whose total DP adds up to {MaxDP()} or less", CanUseCondition,
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+ card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[When Digivolving] Delete any number of your opponent’s Digimon whose total DP adds up to equal or less than this Digimon’s DP.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
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+ permanent.DP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition),
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+ CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList,
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+ canEndSelectCondition: CanEndSelectCondition,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: true,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ bool CanEndSelectCondition(List<Permanent> permanents)
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+ {
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+ if (permanents.Count <= 0) return false;
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+
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+ int sumDP = permanents.Sum(permanent => permanent.DP);
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+
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+ return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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+ }
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+
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+ bool CanTargetConditionByPreSelectedList(List<Permanent> permanents, Permanent permanent)
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+ {
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+ int sumDP = permanents.Sum(permanent1 => permanent1.DP);
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+
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+ sumDP += permanent.DP;
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+
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+ return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass);
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Attacking
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+
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect($"Trash the top card of your opponent's security stack", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
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+ activateClass.SetHashString("TrashTopSec_LM_021");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[When Attacking] (Once Per Turn) If you have a Tamer, trash the top card of your opponent’s security stack.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionOwnersPermanent(card, permanent => permanent.IsTamer) &&
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+ card.Owner.Enemy.SecurityCards.Count >= 1;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+
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+ #endregion
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+
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return cardEffects;
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}
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}
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