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@@ -2,10 +2,9 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Linq;
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-using Photon;
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using System;
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-using Photon.Pun;
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+// Mega Digimon Fusion
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public class BT5_109 : CEntity_Effect
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{
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public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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@@ -53,7 +52,7 @@ public class BT5_109 : CEntity_Effect
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activateClass3.SetUpICardEffect("Bottom deck the Digimon", CanUseCondition2, playedPermanent.TopCard);
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activateClass3.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine3, -1, false, EffectDiscription2());
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activateClass3.SetEffectSourcePermanent(playedPermanent);
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- playedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+ playedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect2);
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#region Reduce evo cost
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@@ -229,15 +228,15 @@ public class BT5_109 : CEntity_Effect
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{
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yield return ContinuousController.instance.StartCoroutine(new DeckBottomBounceClass(
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new List<Permanent>() { playedPermanent },
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- CardEffectCommons.CardEffectHashtable(activateClass1)).DeckBounce());
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+ CardEffectCommons.CardEffectHashtable(activateClass3)).DeckBounce());
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}
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}
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- ICardEffect GetCardEffect(EffectTiming _timing)
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+ ICardEffect GetCardEffect2(EffectTiming _timing)
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{
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if (_timing == EffectTiming.OnEndTurn)
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{
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- return activateClass1;
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+ return activateClass3;
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}
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return null;
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