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@@ -353,6 +353,39 @@ public class DetailCard_DeckEditor : MonoBehaviour
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digimonDetailObject.SetActive(levelText.gameObject.activeSelf || formText.gameObject.activeSelf || attributeText.gameObject.activeSelf || typeText.gameObject.activeSelf);
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digimonDetailObject.SetActive(levelText.gameObject.activeSelf || formText.gameObject.activeSelf || attributeText.gameObject.activeSelf || typeText.gameObject.activeSelf);
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+ //string changeColorString(string s)
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+ //{
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+ // List<string> keyWordEffect = new List<string>()
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+ // {
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+ // "Blocker",
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+ // "Security Attack +",
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+ // "Security Attack -",
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+ // "Delay",
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+ // "Draw 1",
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+ // "Draw 2",
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+ // "Draw 3",
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+ // "Armor Purge",
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+ // "Jamming",
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+ // "DNA Digivolution",
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+ // "Save",
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+ // "Decoy",
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+ // "Digi-Burst",
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+ // "Piercing",
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+ // "Blitz",
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+ // "Material Save",
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+ // "Recovery +",
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+ // "Evade",
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+ // "Digisorption",
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+ // "Reboot",
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+ // "Rush",
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+ // "De-Digivolve",
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+ // "Retaliation",
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+ // "Raid",
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+ // };
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+ //
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+ // return s;
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+ //}
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+
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//効果テキスト
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//効果テキスト
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if (ContinuousController.instance.language == Language.ENG)
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if (ContinuousController.instance.language == Language.ENG)
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{
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{
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@@ -493,4 +526,4 @@ public class EvoCostColorTab_DetailCard
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[Header("メモリーコストテキスト")]
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[Header("メモリーコストテキスト")]
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public TextMeshProUGUI memoryCostText;
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public TextMeshProUGUI memoryCostText;
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-}
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+}
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