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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// MagnaAngemon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_040 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Static Effects
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+
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+ #region Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition(Permanent permanent)
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+ {
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+ return permanent.TopCard.HasTSTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: Condition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region When Trashed
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+ if (timing == EffectTiming.OnDiscardSecurity)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play 1 level 4 or lower [Angel] or [Iliad] card", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "When effects trashing this card from the security stack, you may play 1 level 4 or lower [Angel] or [Iliad] trait card from your hand without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnTrashSelfSecurity(hashtable, cardEffect => cardEffect != null, card);
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+ }
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+
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+ bool CanPlayCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.HasPlayCost
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+ && cardSource.HasLevel
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+ && cardSource.Level <= 4
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+ && (cardSource.EqualsTraits("Angel") || cardSource.EqualsTraits("Iliad"))
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+ && CardEffectCommons.CanPlayAsNewPermanent(card, false, activateClass);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnTrash(card)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanPlayCardCondition);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanPlayCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.PlayForFree,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
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+ }
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+ }
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+ #endregion
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+
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+ #region Ascension
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ cardEffects.Add(CardEffectFactory.AscensionSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #endregion
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+
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+ #region Shared EoA/OD
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+ string SharedEffectName = "By trashing top or bottom security card, 1 opponent digimon gains -8k DP until their turn ends";
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] By trashing your top or bottom security card, 1 of your opponent's Digimon gets -8000 DP until their turn ends.";
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+
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+ bool CanSelectPermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ bool requiresSelection = card.Owner.SecurityCards.Count >= 2;
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+
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+ if (card.Owner.SecurityCards.Any())
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+ {
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+ #region Setup Location Selection
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+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
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+ if (requiresSelection)
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+ {
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+ selectionElements.Add(new SelectionElement<int>("Top", 1, 0));
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+ selectionElements.Add(new SelectionElement<int>("Bottom", 2, 0));
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+ }
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+ else selectionElements.Add(new SelectionElement<int>("Trash only security card", 1, 0));
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+ selectionElements.Add(new SelectionElement<int>("Don't trash", 3, 1));
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+
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+ string selectPlayerMessage = "Will you trash your security?";
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+ string notSelectPlayerMessage = "The opponent is choosing to trash their security";
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+
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+ GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ #endregion
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+
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+ bool doTrash = GManager.instance.userSelectionManager.SelectedIntValue != 3;
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+ bool fromTop = GManager.instance.userSelectionManager.SelectedIntValue == 1;
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+
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+ if (doTrash)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashSecurityAndProcessAccordingToResult(
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+ player: card.Owner,
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+ trashAmount: 1,
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+ activateClass: activateClass,
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+ fromTop: fromTop,
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+ successProcess: SuccessProcess,
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+ failureProcess: null));
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+
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+ IEnumerator SuccessProcess(List<CardSource> cardSources)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ #region Select Opponent's Digimon
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermanentCondition));
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to give -8K DP", "The opponent is selecting a digimon to give -8K DP");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ #endregion
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+
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+ if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
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+ targetPermanent: selectedPermanent,
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+ changeValue: -8000,
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+ effectDuration: EffectDuration.UntilOpponentTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+ #endregion
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+
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+ #region All Turns
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+
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+ if (timing == EffectTiming.OnLoseSecurity)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("1 of your opponent's Digimon gets -8000 DP", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
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+ activateClass.SetHashString("BT25_040_WST_AT");
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription() => "[All Turns] (Once Per Turn) When security stacks are removed from, 1 of your opponent's Digimon gets -4000 DP for the turn.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, _ => true);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
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+ CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.",
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+ "The opponent is selecting 1 Digimon that will get DP -4000.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
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+ targetPermanent: selectedPermanent,
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+ changeValue: -4000,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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