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@@ -213,8 +213,8 @@ namespace DCGO.CardEffects.EX12
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maxCount: 1,
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maxCount: 1,
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canNoSelect: false,
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canNoSelect: false,
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canEndNotMax: false,
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canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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mode: SelectPermanentEffect.Mode.Custom,
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mode: SelectPermanentEffect.Mode.Custom,
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cardEffect: activateClass);
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cardEffect: activateClass);
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@@ -222,14 +222,35 @@ namespace DCGO.CardEffects.EX12
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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{
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{
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotSuspendPlayerEffect(
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- permanentCondition: (permanent) => permanent == permanents[0],
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- effectDuration: EffectDuration.UntilOpponentTurnEnd,
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- activateClass: activateClass,
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- isOnlyActivePhase: false,
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- effectName: "Can't Suspend"));
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+ if (permanent != null)
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+ {
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+ #region Can't Suspend
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+ CanNotSuspendClass canNotSuspendClass = new CanNotSuspendClass();
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+ canNotSuspendClass.SetUpICardEffect("Can't Suspend", CanUseCondition1, card);
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+ canNotSuspendClass.SetUpCanNotSuspendClass(PermanentCondition: PermanentCondition);
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+ permanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotSuspendClass);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(permanent));
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return permanent.TopCard != null
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+ && !permanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return true;
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+ }
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+ #endregion
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+ }
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+
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+ yield return null;
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}
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}
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}
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}
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}
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}
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