Browse Source

remaining white cards, machinedramon

mbunch_kascope 10 months ago
parent
commit
a95627d997

+ 412 - 0
Assets/CardEffect/BT23/Black/BT23_060.cs

@@ -0,0 +1,412 @@
+using System.Collections;
+using System.Collections.Generic;
+using static UnityEngine.Rendering.DebugUI;
+
+//Machinedramon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_060 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel5 &&
+                           targetPermanent.TopCard.HasCSTraits;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false,
+                    card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Static Effects Security Atk +1, Reboot
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(
+                    changeValue: 1,
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: null));
+
+                cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("<De-Digivolve 1>, then delete 1 with 8000DP or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] <De-Digivolve 1> 1 of your opponent's Digimon. Then, delete 1 of their Digimon with 8000 DP or less.";
+                }
+
+                bool IsDigimonWithCorrectDP(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(8000, activateClass))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectTargetCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectTargetCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
+                        }
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(IsDigimonWithCorrectDP))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsDigimonWithCorrectDP,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("<De-Digivolve 1>, then delete 1 with 8000DP or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] <De-Digivolve 1> 1 of your opponent's Digimon. Then, delete 1 of their Digimon with 8000 DP or less.";
+                }
+
+                bool IsDigimonWithCorrectDP(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(8000, activateClass))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectTargetCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectTargetCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
+                        }
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(IsDigimonWithCorrectDP))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsDigimonWithCorrectDP,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Attacking
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Activate 1 [On Play] as an effect of this Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("WA_BT23-060");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking] [Once Per Turn] Activate 1 [On Play] effect on a face-up [Zaxon] trait Digimon card in your security stack as an effect of this Digimon.";
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.EqualsTraits("Zaxon"))
+                    {
+                        if (!cardSource.IsFlipped)
+                        {
+                            List<ICardEffect> effects = cardSource.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, cardSource)
+                                .Clone()
+                                .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
+
+                            if (effects.Count > 0)
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    CardSource selectedCard = null;
+
+                    #region Select target card
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 card to replicate effect.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Security,
+                        customRootCardList: null,
+                        canLookReverseCard: false,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage(
+                        "Select 1 card to replicate effect.",
+                        "The opponent is selecting 1 card to replicate effect.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCard = cardSource;
+
+                        yield return null;
+                    }
+                    #endregion
+
+                    #region Select Effect
+                    if (selectedCard != null)
+                    {
+                        List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
+                            .Clone()
+                            .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
+
+                        if (candidateEffects.Count >= 1)
+                        {
+                            ICardEffect selectedEffect = null;
+
+                            if (candidateEffects.Count == 1)
+                            {
+                                selectedEffect = candidateEffects[0];
+                            }
+                            else
+                            {
+                                List<SkillInfo> skillInfos = candidateEffects
+                                    .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
+
+                                List<CardSource> cardSources = candidateEffects
+                                    .Map(cardEffect => cardEffect.EffectSourceCard);
+
+                                SelectCardEffect selectCardEffect2 = GManager.instance.GetComponent<SelectCardEffect>();
+
+                                selectCardEffect2.SetUp(
+                                    canTargetCondition: (cardSource) => true,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => false,
+                                    selectCardCoroutine: null,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 effect to activate.",
+                                    maxCount: 1,
+                                    canEndNotMax: false,
+                                    isShowOpponent: false,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Custom,
+                                    customRootCardList: cardSources,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                                selectCardEffect2.SetNotShowCard();
+                                selectCardEffect2.SetUpSkillInfos(skillInfos);
+                                selectCardEffect2.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
+
+                                yield return ContinuousController.instance.StartCoroutine(selectCardEffect2.Activate());
+
+                                IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
+                                {
+                                    if (selectedIndexes.Count == 1)
+                                    {
+                                        selectedEffect = candidateEffects[selectedIndexes[0]];
+                                        yield return null;
+                                    }
+                                }
+                            }
+
+                            if (selectedEffect != null)
+                            {
+                                Hashtable effectHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(card);
+
+                                if (selectedEffect.CanUse(effectHashtable))
+                                {
+                                    selectedEffect.SetIsDigimonEffect(true);
+                                    yield return ContinuousController.instance.StartCoroutine(
+                                        ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
+                                }
+                            }
+                        }
+                    }
+                    #endregion
+
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Black/BT23_060.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4714c4ec49a0e1b4894aac80d89e4be5
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 192 - 0
Assets/CardEffect/BT23/White/BT23_076.cs

@@ -0,0 +1,192 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//Sistermon Blanc
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_076 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By adding your top security, you may place 1 digimon face up in security", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] Add your top security card to the hand. Then, <Recovery +1 (Deck)> ";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    CardSource topCard = card.Owner.SecurityCards[0];
+
+                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { topCard }, false, activateClass));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
+                        player: card.Owner,
+                        refSkillInfos: ref ContinuousController.instance.nullSkillInfos).ReduceSecurity());
+
+                    yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
+                }
+            }
+
+            #endregion
+
+            #region Your Turns
+
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 of your other Digimon digivolves without paying the cost", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Your Turn] When this Digimon suspends, 1 of your other Digimon may digivolve into a Digimon card with [Huckmon] in its name or the [Royal Knight] or [CS] trait in the hand or trash with the digivolution cost reduced by 1.";
+                }
+
+                bool DigivolveFromPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) &&
+                           permanent.IsDigimon &&
+                           permanent != card.PermanentOfThisCard() &&
+                           card.Owner.HandCards.Where(DigivolveToCardCondition).Any(cardSource =>
+                               cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass));
+                }
+
+                bool DigivolveToCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && 
+                           (cardSource.HasRoyalKnightTraits || cardSource.HasCSTraits || cardSource.ContainsCardName("Huckmon"));
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card) &&
+                           CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(DigivolveFromPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    Permanent selectedPermanent = null;
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: DigivolveFromPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.",
+                        "The opponent is selecting 1 Digimon that will digivolve.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+
+                        yield return null;
+                    }
+
+                    if (selectedPermanent != null)
+                    {
+                        bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, DigivolveToCardCondition);
+                        bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, DigivolveToCardCondition);
+
+                        if (canSelectHand || canSelectTrash)
+                        {
+                            if (canSelectHand && canSelectTrash)
+                            {
+                                List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
+                            new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
+                        };
+
+                                string selectPlayerMessage = "From which area do you want to digivolve from?";
+                                string notSelectPlayerMessage = "The opponent is choosing where to digivolve from.";
+
+                                GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                            }
+                            else
+                            {
+                                GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                            }
+
+                            yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                            bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                            if (fromHand)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                targetPermanent: selectedPermanent,
+                                cardCondition: DigivolveToCardCondition,
+                                payCost: true,
+                                reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
+                                fixedCostTuple: null,
+                                ignoreDigivolutionRequirementFixedCost: -1,
+                                isHand: true,
+                                activateClass: activateClass,
+                                successProcess: null));
+                            }
+                            else
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                targetPermanent: selectedPermanent,
+                                cardCondition: DigivolveToCardCondition,
+                                payCost: true,
+                                reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
+                                fixedCostTuple: null,
+                                ignoreDigivolutionRequirementFixedCost: -1,
+                                isHand: false,
+                                activateClass: activateClass,
+                                successProcess: null));
+                            }
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/White/BT23_076.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 8fbf5a97d868ced4db2a44701d76ea38
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 176 - 0
Assets/CardEffect/BT23/White/BT23_077.cs

@@ -0,0 +1,176 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//Sistermon Ciel
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_077 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Also Named
+            if (timing == EffectTiming.None)
+            {
+                ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
+                changeCardNamesClass.SetUpICardEffect("Also treated as [Sistermon Noir]", CanUseCondition, card);
+                changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
+
+                cardEffects.Add(changeCardNamesClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return true;
+                }
+
+                List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
+                {
+                    if (cardSource == card)
+                    {
+                        CardNames.Add("Sistermon Noir");
+                    }
+
+                    return CardNames;
+                }
+            }
+            #endregion
+
+            #region Blocker
+            if (timing == EffectTiming.None)
+            {
+                cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: null));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 Digimon with a play cost of 4 or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Delete 1 of your opponent's Digimon with a play cost of 4 or less.";
+                }
+
+                bool IsOpponenetsDigimon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
+                        permanent.TopCard.GetCostItself <= 4;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: IsOpponenetsDigimon,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Destroy,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+            #endregion
+
+            #region All Turns
+
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 of your other Digimon digivolves without paying the cost", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] When this Digimon suspends, <De-Digivolve 1> 1 of your opponent's Digimon.";
+                }
+
+                bool OpponentsDigimon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.IsOwnerTurn(card) &&
+                           CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    Permanent selectedPermanent = null;
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: OpponentsDigimon,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to dedigivolve.",
+                        "The opponent is selecting 1 Digimon to dedigivolve.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+
+                        yield return null;
+                    }
+
+                    if (selectedPermanent != null)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/White/BT23_077.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 02b8c3fcc9f840e46afaeb2483d5d384
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 272 - 0
Assets/CardEffect/BT23/White/BT23_089.cs

@@ -0,0 +1,272 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//Takumi Aiba
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_089 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Your Main Phase
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
+                        {
+                            if (card.Owner.CanAddMemory(activateClass))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Prevent Digimon from leaving play", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetHashString("Substitute_BT23_089");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns] When any of your Digimon with the [CS] trait would leave the battle area, by suspending this Tamer and trash 2 same-level cards from 1 of your [CS] trait Digimon's digivolution cards, they don't leave.";
+                }
+
+                bool RemovedPermanent(Permanent permanent)
+                {
+                    return permanent.TopCard.HasCSTraits &&
+                           permanent.IsDigimon;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if(CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.HasCSTraits)
+                        {
+                            if(permanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass))
+                    {
+                        foreach (CardSource cardSource1 in card.PermanentOfThisCard().DigivolutionCards)
+                        {
+                            if (cardSource != cardSource1)
+                            {
+                                if (cardSource.Level == cardSource1.Level)
+                                {
+                                    if (!cardSource1.CanNotTrashFromDigivolutionCards(activateClass))
+                                    {
+                                        if (cardSource.HasLevel && cardSource1.HasLevel)
+                                        {
+                                            return true;
+                                        }
+                                    }
+                                }
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, RemovedPermanent);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.CanActivateSuspendCostEffect(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    Permanent selectedPermanent = null;
+
+                    yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, _hashtable).Tap());
+
+                    #region Select Permanent to trash from
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+                        yield return null;
+                    }
+                    #endregion
+
+                    if(selectedPermanent != null)
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        int maxCount = 2;
+
+                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                        selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
+                                    canEndSelectCondition: CanEndSelectCondition,
+                                    canNoSelect: () => true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select cards to discard.",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Custom,
+                                    customRootCardList: selectedPermanent.DigivolutionCards,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                        selectCardEffect.SetNotShowCard();
+                        yield return StartCoroutine(selectCardEffect.Activate());
+
+                        bool CanEndSelectCondition(List<CardSource> cardSources)
+                        {
+                            if (CardEffectCommons.HasNoElement(cardSources))
+                            {
+                                return false;
+                            }
+
+                            List<int> levels = cardSources
+                            .Map(cardSource1 => cardSource1.Level)
+                            .Distinct()
+                            .ToList();
+
+                            if (levels.Count > 1)
+                            {
+                                return false;
+                            }
+
+                            return true;
+                        }
+
+                        bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
+                        {
+                            List<int> levels = cardSources
+                            .Map(cardSource1 => cardSource1.Level)
+                            .Concat(new List<int>() { cardSource.Level })
+                            .Distinct()
+                            .ToList();
+
+                            if (levels.Count > 1)
+                            {
+                                return false;
+                            }
+
+                            return true;
+                        }
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+                            yield return null;
+                        }
+
+                        if (selectedCards.Count == 2)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(
+                            selectedPermanent,
+                            selectedCards,
+                            activateClass).TrashDigivolutionCards());
+
+                            List<Permanent> protectedPermanents = CardEffectCommons.GetPermanentsFromHashtable(_hashtable)
+                                    .Filter(RemovedPermanent);
+
+                            foreach (Permanent removed in protectedPermanents)
+                            {
+                                removed.willBeRemoveField = false;
+                                removed.HideDeleteEffect();
+                                removed.HideHandBounceEffect();
+                                removed.HideDeckBounceEffect();
+                            }                            
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/White/BT23_089.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 32fd754525668334e9b035c1e3dc3893
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 380 - 0
Assets/CardEffect/BT23/White/BT23_099.cs

@@ -0,0 +1,380 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects
+{
+    public class BT23_099 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Ignore Color Requirements
+            if (timing == EffectTiming.None)
+            {
+                IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
+                ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
+                ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
+                cardEffects.Add(ignoreColorConditionClass);
+
+                bool HasHuckmon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(HasHuckmon);
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+            }
+            #endregion
+
+            #region Main
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Main] <Draw 1> Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                Permanent DigivolvingDigimon = null;
+
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Digivolve into a [CS] Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When any of your Digimon digivolve into a Digimon with [Huckmon] or [Jesmon] in its name, <Delay> \r\n・You may play 1 card with [Sistermon] in its name from your hand or trash without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card) &&
+                           CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, DigivolvingCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (DigivolvingDigimon != null)
+                    {
+                        if (!DigivolvingCondition(DigivolvingDigimon))
+                            return false;
+                    }
+
+                    return CardEffectCommons.IsExistOnField(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && CardEffectCommons.CanDeclareOptionDelayEffect(card);
+                }
+
+                bool DigivolvingCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.EqualsCardName("Huckmon") || permanent.TopCard.EqualsCardName("Jesmon"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.ContainsCardName("Sistermon"))
+                    {
+                        if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
+
+                    IEnumerator SuccessProcess()
+                    {
+                        bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
+                        bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+
+                        if (canSelectHand || canSelectTrash)
+                        {
+                            if (canSelectHand && canSelectTrash)
+                            {
+                                List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
+                            new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
+                        };
+
+                                string selectPlayerMessage = "From which area do you play a card?";
+                                string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
+
+                                GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                            }
+                            else
+                            {
+                                GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                            }
+
+                            yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                            bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                            List<CardSource> selectedCards = new List<CardSource>();
+
+                            IEnumerator SelectCardCoroutine(CardSource cardSource)
+                            {
+                                selectedCards.Add(cardSource);
+
+                                yield return null;
+                            }
+
+                            if (fromHand)
+                            {
+                                int maxCount = 1;
+
+                                SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                                selectHandEffect.SetUp(
+                                    selectPlayer: card.Owner,
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    maxCount: maxCount,
+                                    canNoSelect: true,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    mode: SelectHandEffect.Mode.Custom,
+                                    cardEffect: activateClass);
+
+                                selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                                selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                                yield return StartCoroutine(selectHandEffect.Activate());
+                            }
+                            else
+                            {
+                                int maxCount = 1;
+
+                                SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                                selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 card to play.",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Trash,
+                                    customRootCardList: null,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                                selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                                selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                                yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                            }
+
+                            SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
+
+                            if (!fromHand)
+                            {
+                                root = SelectCardEffect.Root.Trash;
+                            }
+
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect($"Play 1 [Agumon] from hand or trash and add this card to hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Security] You may play 1 card with [Sistermon] in its name from your hand or trash without paying the cost. Then, place this card in the battle area.";
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.ContainsCardName("Sistermon"))
+                    {
+                        if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+
+                    if (canSelectHand || canSelectTrash)
+                    {
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
+                            new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
+                        };
+
+                            string selectPlayerMessage = "From which area do you play a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
+
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        if (fromHand)
+                        {
+                            int maxCount = 1;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            int maxCount = 1;
+
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play.",
+                                maxCount: maxCount,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
+
+                        if (!fromHand)
+                        {
+                            root = SelectCardEffect.Root.Trash;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/White/BT23_099.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ceaf7e1c678d94e4bb1ba55c852eea54
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: