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@@ -77,7 +77,6 @@ namespace DCGO.CardEffects.BT20
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"The opponent is selecting 1 Digimon that will get effects.");
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"The opponent is selecting 1 Digimon that will get effects.");
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- yield break;
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IEnumerator SelectPermanentCoroutine(Permanent permanent)
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IEnumerator SelectPermanentCoroutine(Permanent permanent)
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{
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{
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@@ -87,7 +86,6 @@ namespace DCGO.CardEffects.BT20
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effectDuration: EffectDuration.UntilOpponentTurnEnd,
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effectDuration: EffectDuration.UntilOpponentTurnEnd,
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activateClass: activatePlayClass,
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activateClass: activatePlayClass,
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effectName: "Can't be deleted in battle"));
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effectName: "Can't be deleted in battle"));
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- yield break;
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bool CanNotBeDestroyedByBattleCondition(Permanent permanent1, Permanent attackingPermanent, Permanent defendingPermanent, CardSource defendingCard)
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bool CanNotBeDestroyedByBattleCondition(Permanent permanent1, Permanent attackingPermanent, Permanent defendingPermanent, CardSource defendingCard)
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{
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{
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@@ -151,7 +149,6 @@ namespace DCGO.CardEffects.BT20
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"The opponent is selecting 1 Digimon that will get effects.");
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"The opponent is selecting 1 Digimon that will get effects.");
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- yield break;
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IEnumerator SelectPermanentCoroutine(Permanent permanent)
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IEnumerator SelectPermanentCoroutine(Permanent permanent)
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{
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{
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@@ -161,7 +158,6 @@ namespace DCGO.CardEffects.BT20
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effectDuration: EffectDuration.UntilOpponentTurnEnd,
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effectDuration: EffectDuration.UntilOpponentTurnEnd,
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activateClass: activatePlayClass,
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activateClass: activatePlayClass,
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effectName: "Can't be deleted in battle"));
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effectName: "Can't be deleted in battle"));
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- yield break;
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bool CanNotBeDestroyedByBattleCondition(Permanent permanent1, Permanent attackingPermanent, Permanent defendingPermanent, CardSource defendingCard)
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bool CanNotBeDestroyedByBattleCondition(Permanent permanent1, Permanent attackingPermanent, Permanent defendingPermanent, CardSource defendingCard)
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{
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{
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