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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// BlackGatomon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_082 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Digivolution Condition
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition(Permanent permanent)
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+ {
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+ return permanent.TopCard.IsLevel3
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+ && (permanent.TopCard.HasText("Three Musketeers")
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+ || permanent.TopCard.EqualsTraits("TS"));
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 2, false, card, null));
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+ }
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+
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+ #endregion
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+
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+ #region Shared OP/WD
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+
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+ string SharedEffectName() => "Play a tamer with [Three Musketeers] in text from hand for free";
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] If you have 1 or fewer Tamers, you may play 1 Tamer card with [Three Musketeers] in its text from your hand without paying the cost.";
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+
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+ bool SharedCanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card,TraitedTamer)
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+ && CardEffectCommons.MatchConditionOwnersPermanentCount(card, permanent => permanent.IsTamer) <= 1;
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+ }
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+
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+ bool TraitedTamer(CardSource cardSource)
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+ {
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+ return cardSource.IsTamer
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+ && cardSource.HasText("Three Musketeers");
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ CardSource selectCard = null;
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, TraitedTamer));
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TraitedTamer,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectCard = cardSource;
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
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+
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+ if (selectCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ new List<CardSource>() { selectCard },
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Hand,
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+ activateETB: true));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region All Turns
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition()
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionOwnersPermanent(card, TraitedTamerPermanent);
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+ }
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+
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+ bool TraitedTamerPermanent(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && permanent.IsTamer
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+ && permanent.TopCard.HasText("Three Musketeers");
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+ }
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+
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent == card.PermanentOfThisCard();
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon
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+ && cardSource.EqualsTraits("Three Musketeers");
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+ }
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+
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+ string effectName = $"Can digivolve to [Three Musketeers] trait";
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: true, card: card, condition: Condition, effectName: effectName, cardCondition: CardCondition));
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 card to digivolution cards to Draw 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("BT25_082_Inherited");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription() => "[When Attacking] [Once Per Turn] By placing 1 [Three Musketeers] trait card from your hand or trash as this Digimon's bottom digivolution card, <Draw 1>.";
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.EqualsTraits("Three Musketeers");
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && (card.Owner.HandCards.Count(CanSelectCardCondition) + card.Owner.TrashCards.Count(CanSelectCardCondition) >= 1);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (fromHand)
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+ {
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+ int maxCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ else
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+ {
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+ int maxCount = 1;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => false,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place on bottom of digivolution cards.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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