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@@ -63,7 +63,7 @@ namespace DCGO.CardEffects.EX7
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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{
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return true;
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}
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@@ -167,12 +167,20 @@ namespace DCGO.CardEffects.EX7
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bool CanUseCondition(Hashtable hashtable)
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{
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- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ if(CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if(CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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{
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return true;
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}
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@@ -276,7 +284,7 @@ namespace DCGO.CardEffects.EX7
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bool CanUseCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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{
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if (CardEffectCommons.IsOwnerTurn(card))
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{
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@@ -289,7 +297,7 @@ namespace DCGO.CardEffects.EX7
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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{
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if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1)
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{
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@@ -302,155 +310,152 @@ namespace DCGO.CardEffects.EX7
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- bool trashed = false;
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-
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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-
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- selectCardEffect.SetUp(
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- canTargetCondition: CanSelectCardCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- canNoSelect: () => true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- message: "Select 1 Option card to discard.",
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- maxCount: 1,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- mode: SelectCardEffect.Mode.Custom,
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- root: SelectCardEffect.Root.Custom,
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- customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
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- canLookReverseCard: true,
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- selectPlayer: card.Owner,
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- cardEffect: null);
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-
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- selectCardEffect.SetUpCustomMessage("Select 1 Option card to discard.", "The opponent is selecting 1 Option card to discard.");
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-
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- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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- }
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-
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- if (selectedCards.Count >= 1)
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- {
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- yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards());
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-
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- trashed = true;
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- }
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-
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- if (trashed)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: SelectPermanentCoroutine,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack +1.", "The opponent is selecting 1 Digimon that will get Security Attack +1.");
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-
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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-
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- IEnumerator SelectPermanentCoroutine(Permanent permanent)
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- {
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
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-
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- Permanent selectedPermanent = permanent;
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-
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- if (selectedPermanent != null)
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- {
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- ActivateClass activateClass1 = new ActivateClass();
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- activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
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- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
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- activateClass1.SetEffectSourcePermanent(selectedPermanent);
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-
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- if (!permanent.TopCard.CanNotBeAffected(activateClass))
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- {
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- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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- }
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-
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- string EffectDiscription1()
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- {
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- return "[Start of Your Main Phase] Attack with this Digimon.";
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- }
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-
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- bool CanUseCondition1(Hashtable hashtable1)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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- {
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- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
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- {
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- if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanActivateCondition1(Hashtable hashtable1)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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- {
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- if (!permanent.TopCard.CanNotBeAffected(activateClass))
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- {
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- if (permanent.CanAttack(activateClass1))
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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- {
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- if (permanent.CanAttack(activateClass1))
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- {
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- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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-
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- selectAttackEffect.SetUp(
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- attacker: selectedPermanent,
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- canAttackPlayerCondition: () => true,
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- defenderCondition: (permanent) => true,
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- cardEffect: activateClass1);
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-
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- selectAttackEffect.SetCanNotSelectNotAttack();
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-
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- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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- }
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- }
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- }
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- }
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- }
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- }
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- }
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- }
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+ bool trashed = false;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 Option card to discard.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: null);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 Option card to discard.", "The opponent is selecting 1 Option card to discard.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards());
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+
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+ trashed = true;
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+ }
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+
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+ if (trashed)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack +1.", "The opponent is selecting 1 Digimon that will get Security Attack +1.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
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+
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDiscription1()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
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+ {
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+ if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass1);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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}
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}
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#endregion
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