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Update EX6_057.cs

x89rt2 2 meses atrás
pai
commit
ae52214b59
1 arquivos alterados com 2 adições e 2 exclusões
  1. 2 2
      Assets/Scripts/CardEffect/EX6/Purple/EX6_057.cs

+ 2 - 2
Assets/Scripts/CardEffect/EX6/Purple/EX6_057.cs

@@ -64,8 +64,8 @@ namespace DCGO.CardEffects.EX6
                             activateClass1.SetUpICardEffect("Delete this Digimon", CanUseCondition1, selectedPermanent.TopCard);
                             activateClass1.SetUpICardEffect("Delete this Digimon", CanUseCondition1, selectedPermanent.TopCard);
                             activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDescription1());
                             activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDescription1());
                             activateClass1.SetEffectSourcePermanent(selectedPermanent);
                             activateClass1.SetEffectSourcePermanent(selectedPermanent);
-                            CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOwnerTurnEnd, card: card, cardEffect: PermanentEffectFactory.AddDetailClass(selectedPermanent, "[End of Your Turn] Delete this Digimon.", true, activateClass), timing: EffectTiming.None);
-                            CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOwnerTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.None);
+                            CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: PermanentEffectFactory.AddDetailClass(selectedPermanent, "[End of Your Turn] Delete this Digimon.", true, activateClass), timing: EffectTiming.None);
+                            CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndTurn);
 
 
                             if (!permanent.TopCard.CanNotBeAffected(activateClass))
                             if (!permanent.TopCard.CanNotBeAffected(activateClass))
                             {
                             {