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@@ -1,10 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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-using UnityEngine;
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-using System.Linq;
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-using Photon;
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using System;
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-using Photon.Pun;
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public class P_109 : CEntity_Effect
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{
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@@ -12,255 +8,120 @@ public class P_109 : CEntity_Effect
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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+ #region Alternative Digivolution Requirement
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if (timing == EffectTiming.None)
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{
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bool PermanentCondition(Permanent targetPermanent)
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{
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- return targetPermanent.TopCard.CardNames.Contains("Paildramon") || targetPermanent.TopCard.CardNames.Contains("Dinobeemon");
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+ return targetPermanent.TopCard.CardNames.Contains("Paildramon")
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+ || targetPermanent.TopCard.CardNames.Contains("Dinobeemon");
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}
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cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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}
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+ #endregion
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+ #region Blast Digivolve
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if (timing == EffectTiming.OnCounterTiming)
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{
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cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
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}
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+ #endregion
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- if (timing == EffectTiming.OnEnterFieldAnyone)
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- {
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Suspend 1 Digimon and unsuspend 1 Digimon", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return "[On Play] Suspend 1 Digimon, then unsuspend 1 Digimon.";
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- }
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-
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- bool CanSelectPermanentCondition(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
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- {
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- if (permanent.IsDigimon)
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- {
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- return true;
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- }
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- }
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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- }
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-
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- bool CanActivateCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- return true;
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- }
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- }
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+ #region Shared OP/WD
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Tap,
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- cardEffect: activateClass);
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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-
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ string SharedEffectName = "Suspend 1 Digimon and unsuspend 1 Digimon";
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.UnTap,
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- cardEffect: activateClass);
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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- }
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- }
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+ string SharedEffectDescription(string tag) => $"[{tag}] Suspend 1 Digimon, then unsuspend 1 Digimon.";
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- if (timing == EffectTiming.OnEnterFieldAnyone)
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+ bool CanSelectPermanentCondition(Permanent permanent)
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{
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Suspend 1 Digimon and unsuspend 1 Digimon", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return "[When Digivolving] Suspend 1 Digimon, then unsuspend 1 Digimon.";
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- }
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-
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- bool CanSelectPermanentCondition(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
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- {
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- if (permanent.IsDigimon)
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- {
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- return true;
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- }
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- }
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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- }
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
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+ }
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- bool CanActivateCondition(Hashtable hashtable)
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- return true;
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- }
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- }
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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- return false;
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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}
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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{
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Tap,
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- cardEffect: activateClass);
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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-
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.UnTap,
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- cardEffect: activateClass);
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.UnTap,
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+ cardEffect: activateClass);
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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}
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}
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+ #endregion
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+ #region All Turns
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if (timing == EffectTiming.OnTappedAnyone)
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Play 1 Tamer or Digimon from hand", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
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activateClass.SetHashString("Unsuspen_EX3_074");
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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return "[All Turns] [Once Per Turn] When this Digimon becomes suspended, you may play a Tamer card or a Digimon card with 4000 DP or less from your hand without paying the cost.";
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}
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bool CanSelectCardCondition(CardSource cardSource)
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{
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- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
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- {
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- if (cardSource.IsTamer)
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- {
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- return true;
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- }
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-
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- if (cardSource.IsDigimon)
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- {
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- if (cardSource.CardDP <= 4000)
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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+ return cardSource.IsTamer
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+ || (cardSource.IsDigimon
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+ && cardSource.CardDP <= 4000)
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
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}
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bool CanUseCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card);
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (card.Owner.HandCards.Count >= 1)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && card.Owner.HandCards.Count >= 1;
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}
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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@@ -300,6 +161,7 @@ public class P_109 : CEntity_Effect
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yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
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}
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}
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+ #endregion
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return cardEffects;
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}
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