mbunch_kascope il y a 1 an
Parent
commit
b32da175e2
29 fichiers modifiés avec 1003 ajouts et 179 suppressions
  1. 2 2
      Assets/CardBaseEntity/BT17/Red/Digimon/Gallantmon-BT17-016.asset
  2. 2 2
      Assets/CardBaseEntity/P/Black/Option/Defense_Training-P-107_P1.asset
  3. 2 2
      Assets/CardBaseEntity/P/Black/Option/Defense_Training-P-107_P2.asset
  4. 2 2
      Assets/CardBaseEntity/P/Blue/Option/Mental_Training-P-104_P1.asset
  5. 2 2
      Assets/CardBaseEntity/P/Blue/Option/Mental_Training-P-104_P2.asset
  6. 2 2
      Assets/CardBaseEntity/P/Green/Option/Agility_Training-P-106_P1.asset
  7. 2 2
      Assets/CardBaseEntity/P/Green/Option/Agility_Training-P-106_P2.asset
  8. 2 2
      Assets/CardBaseEntity/P/Green/Option/Green_Memory_Boost-P-038_P2.asset
  9. 2 2
      Assets/CardBaseEntity/P/Green/Option/Green_Memory_Boost-P-038_P3.asset
  10. 2 2
      Assets/CardBaseEntity/P/Green/Option/Green_Memory_Boost-P-038_P4.asset
  11. 2 2
      Assets/CardBaseEntity/P/Purple/Option/Wisdom_Training-P-108_P1.asset
  12. 2 2
      Assets/CardBaseEntity/P/Purple/Option/Wisdom_Training-P-108_P2.asset
  13. 2 2
      Assets/CardBaseEntity/P/Red/Option/Offense_Training-P-103_P1.asset
  14. 2 2
      Assets/CardBaseEntity/P/Red/Option/Offense_Training-P-103_P2.asset
  15. 2 2
      Assets/CardBaseEntity/P/Yellow/Option/Physical_Training-P-105_P1.asset
  16. 2 2
      Assets/CardBaseEntity/P/Yellow/Option/Physical_Training-P-105_P2.asset
  17. 2 2
      Assets/CardBaseEntity/P/Yellow/Option/Yellow_Memory_Boost-P-037_P2.asset
  18. 2 2
      Assets/CardBaseEntity/P/Yellow/Option/Yellow_Memory_Boost-P-037_P3.asset
  19. 2 2
      Assets/CardBaseEntity/P/Yellow/Option/Yellow_Memory_Boost-P-037_P4.asset
  20. 6 11
      Assets/CardEffect/BT14/Purple/Rugamon_BT14_071.cs
  21. 2 0
      Assets/CardEffect/BT16/Red/BeastlyStormDanceofAffection_BT16_091.cs
  22. 13 2
      Assets/CardEffect/EX7/Black/Metallicdramon_EX7_049.cs
  23. 15 4
      Assets/CardEffect/EX7/Red/Volcanicdramon_EX7_014.cs
  24. 1 1
      Assets/CardEffect/P/Yellow/ArisaKinosaki_P_136.cs
  25. 32 3
      Assets/CardEffect/ST19/Yellow/ArisaKinosaki_ST19_14.cs
  26. 210 119
      Assets/Scenes/Opening.unity
  27. 1 1
      ProjectSettings/ProjectSettings.asset
  28. 668 0
      lfs/objects/80/c1/80c1f0f17acb56242b68f6d99de8537c47bbcc99d6222c557ff36c703a86ec16
  29. 17 0
      lfs/objects/be/d3/bed38419ad756fafaa8ccbb46d56bf7703f354b3b60d6d968446ee241bce54db

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+ 6 - 11
Assets/CardEffect/BT14/Purple/Rugamon_BT14_071.cs

@@ -193,20 +193,15 @@ public class Rugamon_BT14_071 : CEntity_Effect
             {
                 if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
                 {
-                    if (permanent.TopCard.CardTraits.Contains("Dark Animal"))
+                    if (!permanent.IsPlayedOptionPermanent)
                     {
-                        return true;
-                    }
-
-                    if (permanent.TopCard.CardTraits.Contains("DarkAnimal"))
-                    {
-                        return true;
-                    }
+                        if (permanent.TopCard.ContainsTraits("Dark Animal"))
+                            return true;
 
-                    if (permanent.TopCard.CardTraits.Contains("SoC"))
-                    {
-                        return true;
+                        if (permanent.TopCard.HasSocTraits)
+                            return true;
                     }
+                    
                 }
 
                 return false;

+ 2 - 0
Assets/CardEffect/BT16/Red/BeastlyStormDanceofAffection_BT16_091.cs

@@ -247,6 +247,8 @@ namespace DCGO.CardEffects.BT16
                                                             defenderCondition: (permanent) => false,
                                                             cardEffect: activateClass);
 
+                                                        selectAttackEffect.SetCanNotSelectNotAttack();
+
                                                         yield return ContinuousController.instance.StartCoroutine(selectAttackEffect
                                                             .Activate());
                                                     }

+ 13 - 2
Assets/CardEffect/EX7/Black/Metallicdramon_EX7_049.cs

@@ -188,6 +188,7 @@ namespace DCGO.CardEffects.EX7
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 Digimon card with the [Rock Dragon]/[Earth Dragon] trait", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("PlayDigimon_EX7_049");
                 cardEffects.Add(activateClass);
 
                 string EffectDescription()
@@ -198,8 +199,18 @@ namespace DCGO.CardEffects.EX7
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
-                           CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
+                        {
+                            if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card)))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
                 }
 
                 bool CanSelectCardToPlayFromTrash(CardSource cardSource)

+ 15 - 4
Assets/CardEffect/EX7/Red/Volcanicdramon_EX7_014.cs

@@ -234,17 +234,28 @@ namespace DCGO.CardEffects.EX7
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if(CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
+                        {
+                            if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card)))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
                 }
 
-                bool CanSelectCardToPlayFromTrash(CardSource cardSource)
+                bool CanSelectCardToPlayFromHand(CardSource cardSource)
                 {
                     return CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass) && cardSource.IsDigimon && (cardSource.ContainsTraits("Machine Drago") || cardSource.ContainsTraits("Sky Dragon"));
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardToPlayFromTrash);
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardToPlayFromHand);
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -254,7 +265,7 @@ namespace DCGO.CardEffects.EX7
                     SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
 
                     selectCardEffect.SetUp(
-                        canTargetCondition: CanSelectCardToPlayFromTrash,
+                        canTargetCondition: CanSelectCardToPlayFromHand,
                         canTargetCondition_ByPreSelecetedList: null,
                         canEndSelectCondition: null,
                         canNoSelect: () => true,

+ 1 - 1
Assets/CardEffect/P/Yellow/ArisaKinosaki_P_136.cs

@@ -127,7 +127,7 @@ namespace DCGO.CardEffects.P
                     if (CardEffectCommons.IsExistOnBattleArea(card))
                         return CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, IsDigmonDigivolve);
 
-                    return true;
+                    return false;
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)

+ 32 - 3
Assets/CardEffect/ST19/Yellow/ArisaKinosaki_ST19_14.cs

@@ -64,12 +64,41 @@ namespace DCGO.CardEffects.ST19
                         rootCondition: null)
                         .Filter(PermanentCondition);
 
+
                     if (permanents.Count > 0)
+                    {
+                        if(permanents.Count > 1)
+                        {
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: PermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                        else 
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(SelectPermanentCoroutine(permanents[0]));
+                        }
+                        
+                    }
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
                     {
                         yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush(
-                                targetPermanent: permanents[0],
-                                effectDuration: EffectDuration.UntilEachTurnEnd,
-                                activateClass: activateClass));
+                            targetPermanent: permanent,
+                            effectDuration: EffectDuration.UntilEachTurnEnd,
+                            activateClass: activateClass));
                     }
                 }
             }

Fichier diff supprimé car celui-ci est trop grand
+ 210 - 119
Assets/Scenes/Opening.unity


+ 1 - 1
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