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BT23_095 Crescent Leaf

Implementation of BT23_095. Used BT23_096 Comet Hammer as reference.
- Bottom-deck suspended digimon: Looked to EX10_20 Puppetmon.
skikklesman пре 10 месеци
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b375587d54
2 измењених фајлова са 211 додато и 0 уклоњено
  1. 200 0
      Assets/CardEffect/BT23/Green/BT23_095.cs
  2. 11 0
      Assets/CardEffect/BT23/Green/BT23_095.cs.meta

+ 200 - 0
Assets/CardEffect/BT23/Green/BT23_095.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System;
+
+//Crescent Leaf
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_095 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Ignore Color Requirment
+
+            if (timing == EffectTiming.None)
+            {
+                IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
+                ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
+                ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
+                cardEffects.Add(ignoreColorConditionClass);
+
+                bool HasCSDigimonOrTamer(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsOwnerPermanent(permanent, card))
+                    {
+                        if (permanent.TopCard.HasCSTraits)
+                        {
+                            if (permanent.IsDigimon || permanent.IsTamer)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(HasCSDigimonOrTamer, true);
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+            }
+
+            #endregion
+
+            #region Main/YT/Security Shared
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+					{
+						if (permanent.IsSuspended)
+						{
+							return true;
+						}
+					}
+					return false;
+                }
+
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    Permanent selectedPermanent = null;
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                    selectPermanentEffect.SetUp(
+						selectPlayer: card.Owner,
+						canTargetCondition: CanSelectPermanentCondition,
+						canTargetCondition_ByPreSelecetedList: null,
+						canEndSelectCondition: null,
+						maxCount: maxCount,
+						canNoSelect: false,
+						canEndNotMax: false,
+						selectPermanentCoroutine: null,
+						afterSelectPermanentCoroutine: null,
+						mode: SelectPermanentEffect.Mode.PutLibraryBottom,
+						cardEffect: activateClass);
+
+					yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+
+            #endregion
+
+            #region Main
+
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon, then place in battle area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Main] Return 1 of your opponent's suspended Digimon to the bottom of the deck. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+
+            #endregion
+
+            #region Your Turn - Delay
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When one of your [CS] trait Digimon attacks, <Delay> \r\n・Return 1 of your opponent's suspended Digimon to the bottom of the deck.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanDeclareOptionDelayEffect(card)
+                        && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && permanent.TopCard.HasCSTraits;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
+
+                    IEnumerator SuccessProcess()
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon, then place in battle area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Security] Return 1 of your opponent's suspended Digimon to the bottom of the deck. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/CardEffect/BT23/Green/BT23_095.cs.meta

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