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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Gaiamon
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+namespace DCGO.CardEffects.AD1
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+{
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+ public class AD1_005 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Static Effects
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+
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+ #region Alternative Digivolution Condition - Ult.
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("Ult.");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region App Fusion (Globemon & Charismon)
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+ if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List<string>() { "Globemon", "Charismon" }, card));
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+ #endregion
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+
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+ #region Blast Digivolve
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+ if (timing == EffectTiming.OnCounterTiming) cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
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+ #endregion
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+
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+ #region Security A. +1
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+ if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null));
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+ #endregion
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+
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+ #region Blocker
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+ if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ #endregion
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+
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+ #region Link +1
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+ if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfLinkMaxStaticEffect(1, false, card, null));
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+ #endregion
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+
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+ #endregion
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+
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+ #region Shared OP / WD / WA
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+
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+ string SharedHashString = "AD1_005_OP_WD_WA";
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+
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+ string SharedEffectName = "You may link up to 2 cards from hand or digivolution cards. Then you may delete 1 Digimon with equal or less DP than this Digimon.";
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+
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+ string SharedEffectDescription(string tag)
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+ => $"[{tag}] [Once Per Turn] You may link up to 2 [Social], [Navi] or [Tool] trait cards from your hand or this Digimon’s digivolution cards to this Digimon without paying the cost. Then, you may delete 1 of your opponent’s Digimon with as much or less DP as this Digimon.";
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+
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+ bool SharedCanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && (CardEffectCommons.HasMatchConditionOwnersHand(card, IsProperTraitCard)
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+ || card.PermanentOfThisCard().DigivolutionCards.Any(IsProperTraitCard)
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+ || CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsWeakerOpponentsDigimon));
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+ }
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+
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+ bool IsProperTraitCard(CardSource cardSource)
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+ {
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+ return (cardSource.EqualsTraits("Social")
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+ || cardSource.EqualsTraits("Navi")
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+ || cardSource.EqualsTraits("Tool"))
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+ && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), false);
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+ }
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+
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+ bool IsWeakerOpponentsDigimon(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
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+ && permanent.HasDP
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+ && permanent.DP < card.PermanentOfThisCard().DP;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ #region Link 2 cards
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+ Permanent thisPermanent = card.PermanentOfThisCard();
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ while (selectedCards.Count < 2)
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+ {
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+ List<CardSource> validHandCards = card.Owner.HandCards.Filter(IsProperTraitCard).Except(selectedCards).ToList();
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+ List<CardSource> validDigivolutionCards = thisPermanent.DigivolutionCards.Filter(IsProperTraitCard).Except(selectedCards).ToList();
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+ int validHandCardCount = validHandCards.Count;
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+ int validDigivolutionCardCount = validDigivolutionCards.Count;
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+
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+ if (validHandCardCount + validDigivolutionCardCount <= 0)//No cards left to pick
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+ {
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+ goto END_LOOP;
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+ }
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+
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+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
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+ if (validHandCardCount > 0)
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+ {
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+ selectionElements.Add(new (message: $"Link from Hand", value : 1, spriteIndex: 0));
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+ }
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+ if (validDigivolutionCardCount > 0)
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+ {
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+ selectionElements.Add(new (message: $"Link from Digivolution Cards", value : 2, spriteIndex: 0));
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+ }
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+ selectionElements.Add( new (message: (selectedCards.Count == 0 ? $"Don't link" : $"Finish Linking"), value: 3, spriteIndex: 1));
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+
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+ string selectPlayerMessage = "From which area will you link a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ switch (GManager.instance.userSelectionManager.SelectedIntValue)
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+ {
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+ case 1: // From Hand
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+ {
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+ int maxCount = Math.Min(2-selectedCards.Count, validHandCardCount);
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: cardSource => validHandCards.Contains(cardSource),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: true,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ break;
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+ }
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+ case 2: // From Digivolution Cards
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+ {
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+ int maxCount = Math.Min(2-selectedCards.Count, validDigivolutionCardCount);
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: cardSource => validDigivolutionCards.Contains(cardSource),
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select cards to link.",
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+ maxCount: maxCount,
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+ canEndNotMax: true,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.DigivolutionCards,
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+ customRootCardList: thisPermanent.DigivolutionCards,
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+ canLookReverseCard: false,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+ break;
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+ }
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+ default:
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+ goto END_LOOP;
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+ }
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+ }
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+
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+ END_LOOP:;
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+
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+ foreach(CardSource linkCard in selectedCards)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(thisPermanent.AddLinkCard(linkCard, activateClass));
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+ }
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+ #endregion
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+
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+ #region Delete 1 Digimon
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+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsWeakerOpponentsDigimon))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsWeakerOpponentsDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ #endregion
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("On Play"));
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+ activateClass.SetHashString(SharedHashString);
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Digivolving"));
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+ activateClass.SetHashString(SharedHashString);
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ #region When Attacking
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Attacking"));
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+ activateClass.SetHashString(SharedHashString);
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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