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+using System.Collections;
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+using System.Collections.Generic;
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+using System;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.BT17
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+{
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+ public class Willis_BT17_088 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Start Of main Phase/ On Play
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+ bool CanSelectYourGreenDigimon(Permanent permanent)
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+ {
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+ if (permanent.IsDigimon)
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+ {
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+ if (permanent.TopCard.CardColors.Contains(CardColor.Green))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+ #endregion
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+
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+ #region Start of You Main Phase
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+ if (timing == EffectTiming.OnStartMainPhase)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("+2000 DP", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Start of Your Main Phase] 1 of your green Digimon gets +2000 DP until the end of your opponent's turn.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (isExistOnField(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return isExistOnField(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if(CardEffectCommons.HasMatchConditionPermanent(CanSelectYourGreenDigimon))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectYourGreenDigimon));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectYourGreenDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP +2000.", "The opponent is selecting 1 Digimon that will get DP +2000.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: 2000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnStartMainPhase)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("+2000 DP", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] 1 of your green Digimon gets +2000 DP until the end of your opponent's turn.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (isExistOnField(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ if(CardEffectCommons.CanTriggerOnPlay(hashtable, card))
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return isExistOnField(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectYourGreenDigimon))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectYourGreenDigimon));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectYourGreenDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP +2000.", "The opponent is selecting 1 Digimon that will get DP +2000.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: 2000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Your Turn - When Digimon Played
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Digivolve for reduced cost", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Your Turn] When one your Digimon with [Terriermon] or [Lopmon] in its name is played, by suspending this Tamer, 1 of your Digimon with [Terriermon] or [Lopmon] in its name may digivolve into a Digimon card in the hand with the digivolution cost reduced by 2.";
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+ }
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+
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+ bool PlayedPermanentCondition(Permanent permanent)
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+ {
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+ if (permanent.IsDigimon)
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+ {
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+ if(permanent.TopCard.ContainsCardName("Terriermon") || permanent.TopCard.ContainsCardName("Lopmon"))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool DigivolvePermanentCondition(CardSource source)
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+ {
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+ if (source.IsDigimon)
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+ {
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+ if (source.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, true, activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (isExistOnField(card))
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+ {
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+ if(CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (isExistOnField(card))
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+ {
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+ if (CardEffectCommons.CanActivateSuspendCostEffect(card))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
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+
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+ if(CardEffectCommons.HasMatchConditionOwnersPermanent(card, PlayedPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PlayedPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: PlayedPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ IEnumerator SelectPermanentCoroutine (Permanent permanent)
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+ {
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+ if(permanent != null)
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if(selectedPermanent != null)
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, DigivolvePermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count(DigivolvePermanentCondition));
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: DigivolvePermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to place at the bottom of digivolution cards.", "The opponent is selecting 1 card to place at the bottom of digivolution cards.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ if(cardSource != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ cardCondition: DigivolvePermanentCondition,
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+ payCost: true,
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+ reduceCostTuple: (reduceCost: 2, reduceCostCardCondition: null),
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+ fixedCostTuple: null,
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+ ignoreDigivolutionRequirementFixedCost: -1,
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+ isHand: true,
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+ activateClass: activateClass,
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+ successProcess: null));
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Security Effect
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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