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@@ -41,7 +41,7 @@ namespace DCGO.CardEffects.BT25
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bool CanSuspendPermamentCondition(Permanent permanent)
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- => CardEffectCommons.IsPermanentExistsOnBattleArea(permanent);
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+ => CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
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bool Is2OrMoreSuspendedCondition()
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{
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@@ -52,7 +52,7 @@ namespace DCGO.CardEffects.BT25
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}
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bool CanSelectPermamentCondition(Permanent permanent)
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- => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
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+ => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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{
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@@ -78,11 +78,11 @@ namespace DCGO.CardEffects.BT25
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yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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}
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- if (Is2OrMoreSuspendedCondition() && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermamentCondition))
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+ if (Is2OrMoreSuspendedCondition() && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermamentCondition))
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{
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Permanent selectedPermanent = null;
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SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermamentCondition));
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentCondition));
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selectPermanentEffect.SetUp(
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selectPlayer: card.Owner,
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