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Merge pull request #778 from DCGO2/x89rt2-patch-18

Create AD1_018.cs
x89rt2 5 ay önce
ebeveyn
işleme
ba7b57af1f
1 değiştirilmiş dosya ile 392 ekleme ve 0 silme
  1. 392 0
      Assets/Scripts/CardEffect/AD1/Purple/AD1_018.cs

+ 392 - 0
Assets/Scripts/CardEffect/AD1/Purple/AD1_018.cs

@@ -0,0 +1,392 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// LordKnightmon
+namespace DCGO.CardEffects.AD1
+{
+    public class AD1_018 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Reduce Play Cost
+            if (timing == EffectTiming.BeforePayCost)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reduce play cost (5)", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "When this card would be played, if you have a Digimon with [Knightmon] or [Lucemon] in its name, reduce the play cost by 5.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, cardSource => cardSource == card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(WouldPlayCondition);
+                }
+
+                bool WouldPlayCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)
+                            && (permanent.TopCard.ContainsCardName("Knightmon") || permanent.TopCard.ContainsCardName("Lucemon"));
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.CanReduceCost(null, card))
+                    {
+                        ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
+                    }
+
+                    ChangeCostClass changeCostClass = new ChangeCostClass();
+                    changeCostClass.SetUpICardEffect("Play Cost -5", hashtable => true, card);
+                    changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
+                    card.Owner.UntilCalculateFixedCostEffect.Add(_ => changeCostClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
+
+                    int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
+                        List<Permanent> targetPermanents)
+                    {
+                        if (CardSourceCondition(cardSource) &&
+                            RootCondition(root) &&
+                            PermanentsCondition(targetPermanents))
+                        {
+                            cost -= 5;
+                        }
+
+                        return cost;
+                    }
+
+                    bool PermanentsCondition(List<Permanent> targetPermanents)
+                    {
+                        return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
+                    }
+
+                    bool CardSourceCondition(CardSource cardSource)
+                    {
+                        return cardSource == card;
+                    }
+
+                    bool RootCondition(SelectCardEffect.Root root)
+                    {
+                        return true;
+                    }
+
+                    bool isUpDown()
+                    {
+                        return true;
+                    }
+                }
+            }
+            #endregion
+
+            #region Reduce Play Cost - Not Shown
+            if (timing == EffectTiming.None)
+            {
+                ChangeCostClass changeCostClass = new ChangeCostClass();
+                changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
+                changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
+                changeCostClass.SetNotShowUI(true);
+                cardEffects.Add(changeCostClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(WouldPlayCondition);
+                }
+
+                bool WouldPlayCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)
+                            && (permanent.TopCard.ContainsCardName("Knightmon") || permanent.TopCard.ContainsCardName("Lucemon"));
+                }
+
+                int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
+                        List<Permanent> targetPermanents)
+                {
+                    if (CardSourceCondition(cardSource) &&
+                        RootCondition(root) &&
+                        PermanentsCondition(targetPermanents))
+                    {
+                        cost -= 5;
+                    }
+
+                    return cost;
+                }
+
+                bool PermanentsCondition(List<Permanent> targetPermanents)
+                {
+                    return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
+                }
+
+                bool CardSourceCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+
+                bool RootCondition(SelectCardEffect.Root root)
+                {
+                    return true;
+                }
+
+                bool isUpDown()
+                {
+                    return true;
+                }
+            }
+            #endregion
+
+            #region Shared OP/WD
+            string SharedEffectName() => "1 of your Digimon becomes immune to enemy Digimon effects until end of their turn";
+
+            string SharedEffectDescription(string tag) => $"[{tag}] Until your opponent's turn ends, their Digimon's effects don't affect 1 of your Digimon.";
+
+            bool SharedCanActivateCondition(Hashtable hashtable)
+            {
+                return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+            }
+
+            bool SharedCanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: SharedCanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get immunity.", "The opponent is selecting 1 Digimon that will get immunity.");
+                yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                {
+                    #region Give Digimon Effect Immunity
+                    permanent.UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(permanent));
+
+                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(permanent));
+                    #endregion
+                }
+            }
+            #endregion
+                
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
+                activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
+                cardEffects.Add(activateClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
+                activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
+                cardEffects.Add(activateClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("<De-Digivolve 2> 1 enemy Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("AD1_018_AT");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns] [Once Per Turn] When any of your Digimon with [Knightmon] or [Lucemon] in their texts are played, <De-Digivolve 2> 1 of your opponent's Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, TriggerCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                bool TriggerCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && (permanent.TopCard.HasText("Knightmon") || permanent.TopCard.HasText("Lucemon"));
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    Permanent selectedPermanent = null;
+
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(
+                        new IDegeneration(selectedPermanent, 2, activateClass).Degeneration());
+                }
+            }
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("<De-Digivolve 1> 1 enemy Digimon, delete 1 enemy Digimon with play cost of 3 or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Security] <De-Digivolve 1> 1 of your opponent's Digimon. Then, delete 1 of your opponent's Digimon with a play cost of 3 or less.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return card.Owner.ExecutingCards.Contains(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanSelectPermanentCondition1(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
+                        && permanent.TopCard.HasPlayCost
+                        && permanent.TopCard.GetCostItself <= 3;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    Permanent selectedPermanent = null;
+
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanent = permanent;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(
+                        new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
+
+                    int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectPermanentCondition1));
+
+                    SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect1.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition1,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount1,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Destroy,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}