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Create EX12_010.cs

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      Assets/Scripts/CardEffect/EX12/Red/EX12_010.cs

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Assets/Scripts/CardEffect/EX12/Red/EX12_010.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Greymon
+namespace DCGO.CardEffects.EX12
+{
+    public class EX12_010 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.ContainsCardName("Agumon")
+                        || targetPermanent.TopCard.EqualsTraits("ME")
+                        || targetPermanent.TopCard.EqualsTraits("VB");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null,
+                    level: 3)
+                );
+            }
+            #endregion
+
+            #region Raid
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Shared OP/WA
+            string SharedEffectName = "May return 1 [Greymon] in name/[ME]/[VB] trait Digimon card from trash to hand";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+            (ref cardEffects, timing, card,
+                SharedEffectName,
+                SharedActivateCoroutine,
+                SharedEffectDescription,
+                additionalActivateCondition: AdditionalActivateCondition,
+                optional: false,
+                isSkippable: true,
+                onPlay: true,
+                whenDigivolving: true);
+
+            string SharedEffectDescription(string tag)
+            {
+                return $"[{tag}] You may return 1 Digimon card with [Greymon] in its name or the [ME] or [VB] trait from your trash to the hand.";
+            }
+
+            bool AdditionalActivateCondition(Hashtable hashtable, ActivateClass activateClass)
+            {
+                return CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+            }
+
+            bool CanSelectCardCondition(CardSource cardSource)
+            {
+                return cardSource.IsDigimon
+                    && (cardSource.ContainsCardName("Greymon")
+                        || cardSource.EqualsTraits("ME")
+                        || cardSource.EqualsTraits("VB"));
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                selectCardEffect.SetUp(
+                    canTargetCondition: CanSelectCardCondition,
+                    canTargetCondition_ByPreSelecetedList: null,
+                    canEndSelectCondition: null,
+                    canNoSelect: () => true,
+                    selectCardCoroutine: null,
+                    afterSelectCardCoroutine: null,
+                    message: "Select 1 card to add to your hand.",
+                    maxCount: 1,
+                    canEndNotMax: false,
+                    isShowOpponent: true,
+                    mode: SelectCardEffect.Mode.AddHand,
+                    root: SelectCardEffect.Root.Trash,
+                    customRootCardList: null,
+                    canLookReverseCard: true,
+                    selectPlayer: card.Owner,
+                    cardEffect: activateClass);
+
+                yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+            }
+            #endregion
+
+            #region Inherited Raid
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}