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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+using System.Linq;
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+using Photon;
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+using System;
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+using Photon.Pun;
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+
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+namespace DCGO.CardEffects.BT20
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+{
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+ public class BT20_020 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsCardName("Imperialdramon: Dragon Mode");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ if(timing == EffectTiming.OnDetermineDoSecurityCheck)
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+ {
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+ cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+
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+ if(timing == EffectTiming.OnAllyAttack)
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+ {
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+ cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+
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+ }
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+
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+ #region When Digievolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+
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+ IEnumerator ActivateCoroutine1(Hashtable hashtable)
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+ {
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+ yield return null;
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+ CanNotPutFieldClass canNotPutFieldClass = new CanNotPutFieldClass();
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+ canNotPutFieldClass.SetUpICardEffect("Can't play Digimon or Tamers by effect", CanUseCondition1, card);
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+ canNotPutFieldClass.SetUpCanNotPutFieldClass(cardCondition: CardCondition, cardEffectCondition: CardEffectCondition1);
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+ card.Owner.Enemy.UntilOwnerTurnEndEffects.Add((_timing) => canNotPutFieldClass);
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().DebuffSE);
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.Owner == card.Owner.Enemy)
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+ {
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+ if (cardSource.IsDigimon || cardSource.IsTamer)
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CardEffectCondition1(ICardEffect cardEffect)
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+ {
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+ return true;
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+ }
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+
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+ }
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+
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+
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+
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Gains raid, piercing, trash security stack", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ bool CardEffectCondition(ICardEffect cardEffect)
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+ {
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+ return cardEffect != null;
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+ }
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+
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+ string EffectDiscription()
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+ {
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+ return "<Raid> (When this Digimon attacks, you may switch the target of attack to 1 of your opponent's unsuspended Digimon with the highest DP). <Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would). [When Digivolving] Your opponent can't play Digimon or Tamers by effects until the end of their turn. Then, if [Imperialdramon: Dragon Mode] is in this Digimon's digivolution cards, trash your opponent's top security card. [All Turns] [Once Per Turn] When your opponent's security stack is removed from, delete 1 of their Digimon with as much or less DP as this Digimon.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ return true;
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+ }
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+ return false;
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if(card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Imperialdramon: Imperialdramon: Dragon Mode")) >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ }
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+ #endregion
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+
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+
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+ #region All Turns
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+ if(timing == EffectTiming.None)
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+ {
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Delete 1 Digimon with as much or less DP as this Digimon", CanUseCondition1, card);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, 1, true, EffectDiscription1());
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+ activateClass1.SetHashString("ImperialDramon_BT20_020");
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+ cardEffects.Add(activateClass1);
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+
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+ string EffectDiscription1()
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+ {
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+ return "[All Turns] [Once Per Turn] When your opponent's security stack is removed from, delete 1 of their Digimon with as much or less DP as this Digimon.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner.Enemy))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+ bool CanActivateCondition1(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(13000,activateClass1))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass1);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+ #endregion
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+ return cardEffects;
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+ }
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+ }
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+}
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