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@@ -1,8 +1,8 @@
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-using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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+// Arukenimon & Mummymon
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namespace DCGO.CardEffects.BT16
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{
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public class BT16_089 : CEntity_Effect
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@@ -12,229 +12,129 @@ namespace DCGO.CardEffects.BT16
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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#region Your Turn
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-
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if (timing == EffectTiming.BeforePayCost)
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Delete this Tamer to reduce Play Cost", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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activateClass.SetHashString("DeleteTamer_BT13_103");
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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- return "[Your Turn] When [Arukenimon] or [Mummymon] would be played from your hand, by deleting 1 of this Tamer, reduce the play cost by 3.";
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- }
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-
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- bool CanSelectPermanentCondition(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
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- {
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- if (permanent == card.PermanentOfThisCard())
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- {
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- if (!permanent.TopCard.CanNotBeAffected(activateClass))
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- {
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- if (permanent.CanBeDestroyedBySkill(activateClass))
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- {
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- return true;
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- }
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- }
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- }
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- }
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-
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- return false;
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+ return "[Your Turn] When [Arukenimon] or [Mummymon] would be played from your hand, by deleting this Tamer, reduce the play cost by 3.";
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}
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bool CardCondition(CardSource cardSource)
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{
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- if (cardSource.Owner == card.Owner)
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- {
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- if (cardSource.CardNames.Contains("Mummymon") || cardSource.CardNames.Contains("Arukenimon"))
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- {
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- if (CardEffectCommons.IsExistOnHand(cardSource))
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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+ return cardSource.Owner == card.Owner
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+ && (cardSource.CardNames.Contains("Mummymon")
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+ || cardSource.CardNames.Contains("Arukenimon"))
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+ && CardEffectCommons.IsExistOnHand(cardSource);
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}
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bool CanUseCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition))
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- {
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- if (card.Owner.HandCards.Count(CardCondition) >= 1)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
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+ && CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
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}
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
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}
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
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+ activateClass: activateClass,
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+ successProcess: permanents => SuccessProcess(),
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+ failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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{
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ int reduceCost = 3;
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ if (reduceCost <= 0) yield break;
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: true,
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- canEndNotMax: false,
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- selectPermanentCoroutine: SelectPermanentCoroutine,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Custom,
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- cardEffect: activateClass);
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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- selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to delete.", "The opponent is selecting 1 Tamer to delete.");
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect($"Play Cost -{reduceCost}", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(
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+ changeCostFunc: ChangeCost,
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+ cardSourceCondition: CardSourceCondition,
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+ rootCondition: RootCondition,
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+ isUpDown: isUpDown,
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+ isCheckAvailability: () => false,
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+ isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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- IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ bool CanUseCondition1(Hashtable hashtable)
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{
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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- targetPermanents: new List<Permanent>() { permanent },
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- activateClass: activateClass,
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- successProcess: permanents => SuccessProcess(),
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- failureProcess: null));
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+ return true;
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+ }
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- IEnumerator SuccessProcess()
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+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource)
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+ && RootCondition(root)
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+ && PermanentsCondition(targetPermanents))
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{
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- int reduceCost = 3;
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-
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- if (reduceCost <= 0) yield break;
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-
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- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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-
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- ChangeCostClass changeCostClass = new ChangeCostClass();
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- changeCostClass.SetUpICardEffect($"Play Cost -{reduceCost}", CanUseCondition1, card);
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- changeCostClass.SetUpChangeCostClass(
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- changeCostFunc: ChangeCost,
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- cardSourceCondition: CardSourceCondition,
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- rootCondition: RootCondition,
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- isUpDown: isUpDown,
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- isCheckAvailability: () => false,
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- isChangePayingCost: () => true);
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- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
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-
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
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-
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- bool CanUseCondition1(Hashtable hashtable)
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- {
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- return true;
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- }
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-
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- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
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- {
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- if (CardSourceCondition(cardSource))
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- {
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- if (RootCondition(root))
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- {
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- if (PermanentsCondition(targetPermanents))
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- {
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- Cost -= reduceCost;
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- }
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- }
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- }
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-
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- return Cost;
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- }
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-
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- bool PermanentsCondition(List<Permanent> targetPermanents)
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- {
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- if (targetPermanents == null)
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- {
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- return true;
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- }
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- else
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- {
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- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
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- {
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- return true;
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- }
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- }
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+ Cost -= reduceCost;
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+ }
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+
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+ return Cost;
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+ }
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- return false;
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- }
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents == null
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+ || targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0;
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+ }
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- bool CardSourceCondition(CardSource cardSource)
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- {
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- return cardSource != null;
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- }
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource != null;
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+ }
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- bool RootCondition(SelectCardEffect.Root root)
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- {
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- return true;
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- }
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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- bool isUpDown()
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- {
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- return true;
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- }
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- }
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+ bool isUpDown()
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+ {
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+ return true;
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}
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}
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}
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}
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-
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#endregion
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#region On Deletion
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-
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if (timing == EffectTiming.OnDestroyedAnyone)
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{
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ActivateClass activateClass = new ActivateClass();
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activateClass.SetUpICardEffect("Play 1 Digimon from trash", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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return "[On Deletion] You may play 1 level 5 or lower Digimon card with [Myotismon] in it's text from your trash without paying the cost.";
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}
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bool CanSelectCardCondition(CardSource cardSource)
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{
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- if (cardSource.IsDigimon)
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- {
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- if (cardSource.Level <= 5)
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- {
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- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
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- {
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- if (cardSource.HasLevel)
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- {
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- if (cardSource.HasText("Myotismon"))
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- {
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- return true;
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- }
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- }
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- }
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- }
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- }
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-
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- return false;
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+ return cardSource.IsDigimon
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+ && cardSource.HasLevel
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+ && cardSource.Level <= 5
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+ && cardSource.HasText("Myotismon")
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+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
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}
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bool CanUseCondition(Hashtable hashtable)
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@@ -244,131 +144,74 @@ namespace DCGO.CardEffects.BT16
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bool CanActivateCondition(Hashtable hashtable)
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{
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- if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
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- {
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- if (card.Owner.TrashCards.Count >= 1)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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+ return CardEffectCommons.CanActivateOnDeletion(card, activateClass)
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+ && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
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}
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IEnumerator ActivateCoroutine(Hashtable _hashtable)
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{
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- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect(
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+ canTargetCondition: CanSelectCardCondition,
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+ SelectCardEffect.Root.Trash,
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+ activateClass,
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+ payCost: false,
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+ afterSelectCardCoroutine: AfterSelectCardCoroutine
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+ ));
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+
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+ IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
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{
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- int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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-
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- List<CardSource> selectedCards = new List<CardSource>();
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-
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- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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-
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- selectCardEffect.SetUp(
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- canTargetCondition: CanSelectCardCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- canNoSelect: () => true,
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- selectCardCoroutine: SelectCardCoroutine,
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- afterSelectCardCoroutine: null,
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- message: "Select 1 Digimon to play.",
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- maxCount: maxCount,
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- canEndNotMax: false,
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- isShowOpponent: true,
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- mode: SelectCardEffect.Mode.Custom,
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- root: SelectCardEffect.Root.Trash,
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- customRootCardList: null,
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- canLookReverseCard: true,
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- selectPlayer: card.Owner,
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- cardEffect: activateClass);
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-
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- selectCardEffect.SetUpCustomMessage("Select 1 Digimon to play.", "The opponent is selecting 1 Digimon to play.");
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- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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-
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- yield return StartCoroutine(selectCardEffect.Activate());
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-
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- IEnumerator SelectCardCoroutine(CardSource cardSource)
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- {
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- selectedCards.Add(cardSource);
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-
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- yield return null;
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- }
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-
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
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-
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- foreach (CardSource selectedCard in selectedCards)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(selectedCard))
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+ if (cardSources.Count == 1)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(cardSources[0]))
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{
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- Permanent selectedPermanent = selectedCard.PermanentOfThisCard();
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+ Permanent selectedPermanent = cardSources[0].PermanentOfThisCard();
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- if (selectedPermanent != null)
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Delete the Digimon", CanUseCondition1, card);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, "");
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+ card.Owner.UntilOpponentTurnEndEffects.Add(GetCardEffect);
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+
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+ bool CanUseCondition1(Hashtable hashtable)
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{
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- ActivateClass activateClass1 = new ActivateClass();
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- activateClass1.SetUpICardEffect("Delete the Digimon", CanUseCondition1, card);
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- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, "");
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- card.Owner.UntilOpponentTurnEndEffects.Add(GetCardEffect);
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+ return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)
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+ && CardEffectCommons.IsOpponentTurn(card);
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+ }
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- bool CanUseCondition1(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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- {
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- if (CardEffectCommons.IsOpponentTurn(card))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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+ bool CanActivateCondition1(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)
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+ && selectedPermanent.CanBeDestroyedBySkill(activateClass1)
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+ && !selectedPermanent.TopCard.CanNotBeAffected(activateClass1);
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+ }
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- bool CanActivateCondition1(Hashtable hashtable)
|
|
|
- {
|
|
|
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
|
|
|
- {
|
|
|
- if (selectedPermanent.CanBeDestroyedBySkill(activateClass1))
|
|
|
- {
|
|
|
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass1))
|
|
|
- {
|
|
|
- return true;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
- }
|
|
|
+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List<Permanent>() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy());
|
|
|
+ }
|
|
|
|
|
|
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
|
|
|
+ ICardEffect GetCardEffect(EffectTiming _timing)
|
|
|
+ {
|
|
|
+ if (_timing == EffectTiming.OnEndTurn)
|
|
|
{
|
|
|
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List<Permanent>() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy());
|
|
|
+ return activateClass1;
|
|
|
}
|
|
|
|
|
|
- ICardEffect GetCardEffect(EffectTiming _timing)
|
|
|
- {
|
|
|
- if (_timing == EffectTiming.OnEndTurn)
|
|
|
- {
|
|
|
- return activateClass1;
|
|
|
- }
|
|
|
-
|
|
|
- return null;
|
|
|
- }
|
|
|
+ return null;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
+
|
|
|
+ yield return null;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
#endregion
|
|
|
|
|
|
#region Security Skill
|
|
|
-
|
|
|
if (timing == EffectTiming.SecuritySkill)
|
|
|
{
|
|
|
cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
|
|
|
}
|
|
|
-
|
|
|
#endregion
|
|
|
|
|
|
return cardEffects;
|