Ver Fonte

Implemented green line and fixed Garuda

dp101428 há 1 ano atrás
pai
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c21ee8adc4

+ 8 - 0
Assets/CardEffect/ST20/Green.meta

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+ 85 - 0
Assets/CardEffect/ST20/Green/ST20_07.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//ST20 Tentomon
+namespace DCGO.CardEffects.ST20
+{
+    public class ST20_07 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+            #region alternative digivolution method
+            if(timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return permanent.Level == 2 && permanent.TopCard.EqualsTraits("ADVENTURE");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null));
+            }
+            #endregion
+
+            #region Can't reduce digivoluion costs
+            if (timing == EffectTiming.None)
+            {
+                CannotReduceCostClass cannotReduceCostClass = new CannotReduceCostClass();
+                cannotReduceCostClass.SetUpICardEffect("Opponent can't reduce digivolution costs", CanUseCondition, card);
+                cannotReduceCostClass.SetUpCannotReduceCostClass(
+                    playerCondition: PlayerCondition,
+                    targetPermanentsCondition: TargetPermanentsCondition,
+                    cardCondition: CardCondition);
+                cardEffects.Add(cannotReduceCostClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOpponentTurn(card))
+                        {
+                            if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool PlayerCondition(Player player)
+                {
+                    if (player == card.Owner.Enemy)
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                bool TargetPermanentsCondition(List<Permanent> targetPermanents)
+                {
+                    if (targetPermanents != null)
+                    {
+                        if (targetPermanents.Count((permanent) => permanent != null) >= 1)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsPermanent;
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST20/Green/ST20_07.cs.meta

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+ 108 - 0
Assets/CardEffect/ST20/Green/ST20_08.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//ST20 Kabuterimon
+namespace DCGO.CardEffects.ST20
+{
+    public class ST20_08 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution Requirement
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("ADVENTURE") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 3;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 Tamer with the [ADVENTURE] trait name from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[When Digivolving] If you have 1 or fewer Tamers, you may play 1 Tamer card with the [ADVENTURE] trait from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool IsAdventureTamerCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer &&
+                           cardSource.EqualsTraits("ADVENTURE") &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           CardEffectCommons.HasMatchConditionOwnersHand(card, IsAdventureTamerCondition) &&
+                           card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsTamer) <= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, IsAdventureTamerCondition))
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsAdventureTamerCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
+                                root: SelectCardEffect.Root.Hand, activateETB: true));
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Piercing inherit
+            if(timing == EffectTiming.OnDetermineDoSecurityCheck)
+            {
+                cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card, null));
+            }
+            #endregion
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST20/Green/ST20_08.cs.meta

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+  assetBundleName: 
+  assetBundleVariant: 

+ 305 - 0
Assets/CardEffect/ST20/Green/ST20_09.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+//ST20 Megakabuterimon
+namespace DCGO.CardEffects.ST20
+{
+    public class ST20_09 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution Requirement
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("ADVENTURE") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+
+            #region On Play/When Digivolving shared
+
+            bool CanActivateConditionShared(Hashtable hashtable)
+            {
+                return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+            }
+
+            int TamerTwoColourCount()
+            {
+                List<CardSource> tamerCards = new List<CardSource>();
+
+                foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
+                {
+                    if (permanent.IsTamer && permanent.TopCard.EqualsTraits("ADVENTURE"))
+                    {
+                        tamerCards.Add(permanent.TopCard);
+                    }
+                }
+                return Combinations.GetDifferenetColorCardCount(tamerCards) / 2;
+            }
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+            }
+            #endregion 
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Unsuspend, then for every 2 colours in adventure tamers, suspend opposing digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] 1 of your Digimon unsuspends. Then, for every 2 colors your Tamers with the [ADVENTURE] trait have, suspend 1 of your opponent's Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        new IUnsuspendPermanents(new List<Permanent>() { card.PermanentOfThisCard() }, activateClass).Unsuspend());
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: TamerTwoColourCount(),
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Tap,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage(
+                            "Select 1 Digimon to suspend per 2 colours of ADVENTURE Tamers you have",
+                            "The opponent is selecting 1 Digimon to suspend per 2 colours of ADVENTURE Tamers they have.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Unsuspend, then for every 2 colours in adventure tamers, suspend opposing digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] 1 of your Digimon unsuspends. Then, for every 2 colors your Tamers with the [ADVENTURE] trait have, suspend 1 of your opponent's Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        new IUnsuspendPermanents(new List<Permanent>() { card.PermanentOfThisCard() }, activateClass).Unsuspend());
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: TamerTwoColourCount(),
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Tap,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage(
+                            "Select 1 Digimon to suspend per 2 colours of ADVENTURE Tamers you have",
+                            "The opponent is selecting 1 Digimon to suspend per 2 colours of ADVENTURE Tamers they have.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region Your Turn
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("alliance-attack-ST20-004");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn][Once Per Turn] When your other Digimon are played or digivolve, if any of them have the [ADVENTURE] trait, 1 of your Digimon gains<Alliance> for the turn. Then, 1 of your Digimon may attack.";
+                }
+
+                bool MyDigimonPlayedDigid(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard())
+                    {
+                        return permanent.TopCard.EqualsTraits("ADVENTURE");
+                    }
+                    return false;
+                }
+
+                bool MyDigimonAlliance(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool MyDigimonAttacking(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
+                           permanent.CanAttack(activateClass);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, MyDigimonPlayedDigid))
+                                return true;
+
+                            if (CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, MyDigimonPlayedDigid))
+                                return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAlliance))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: MyDigimonAlliance,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectBoostedDigimon,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain <Alliance>", "The opponent is selecting 1 Digimon to gain <Alliance>");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectBoostedDigimon(Permanent target)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainAlliance(targetPermanent: target, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); ;
+                        }
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAttacking))
+                    {
+                        Permanent selectedPermanent = null;
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: MyDigimonAttacking,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                            selectAttackEffect.SetUp(
+                                attacker: selectedPermanent,
+                                canAttackPlayerCondition: () => true,
+                                defenderCondition: _ => true,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Alliance Inherit
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                bool Condition()
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: true, card: card, condition: Condition));
+            }
+            #endregion
+
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/ST20/Green/ST20_09.cs.meta

@@ -0,0 +1,11 @@
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+ 1 - 1
Assets/CardEffect/ST20/Red/ST20_04.cs

@@ -35,7 +35,7 @@ namespace DCGO.CardEffects.ST20
 
                 foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
                 {
-                    if (permanent.IsTamer && permanent.TopCard.EqualsTraits("ADVENTURE"))
+                    if (permanent.IsTamer)
                     {
                         tamerCards.Add(permanent.TopCard);
                     }