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Merge pull request #1028 from DCGO2/x89rt2-patch-10

Create BT25_065.cs
hooperk 4 달 전
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c690e3c024
1개의 변경된 파일108개의 추가작업 그리고 0개의 파일을 삭제
  1. 108 0
      Assets/Scripts/CardEffect/BT25/Black/BT25_065.cs

+ 108 - 0
Assets/Scripts/CardEffect/BT25/Black/BT25_065.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Monodramon
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_065 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternate Digivolution
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("TS");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 2));
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] When this Digimon suspends, < Draw 1 >.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenSelfPermanentSuspends(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+                }
+            }
+            #endregion
+
+            #region Your Turn
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Lose 2 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Your Turn] When this Digimon attacks a player, lose 2 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && CardEffectCommons.CanTriggerOnAttack(hashtable, card)
+                        && GManager.instance.attackProcess.DefendingPermanent == null;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-2, activateClass));
+                }
+            }
+            #endregion
+
+            #region All Turns - Inherited Effect
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    return true;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 1000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}