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@@ -0,0 +1,367 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+//The Strongest of Brothers
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class BT21_090 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region ignoring colours
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
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+ ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
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+ ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
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+
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+ cardEffects.Add(ignoreColorConditionClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ => CardEffectCommons.HasMatchConditionPermanent((permanent) => (permanent.IsTamer || permanent.IsDigimon) && permanent.TopCard.HasText("Gammamon"), true);
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+
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+ bool CardCondition(CardSource cardSource)
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+ => cardSource == card;
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+ }
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+
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+ #endregion
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+
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+ #region Main
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+
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+ if (timing == EffectTiming.OptionSkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Reveal top 3, add 1 [Gammamon] then place in battle area", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Main] Reveal the top 3 cards of your deck. Add 1 card with [Gammamon] in its text among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.HasText("Gammamon");
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
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+ revealCount: 3,
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+ simplifiedSelectCardConditions:
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+ new SimplifiedSelectCardConditionClass[]
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+ {
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+ new SimplifiedSelectCardConditionClass(
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+ canTargetCondition:CanSelectCardCondition,
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+ message: "Select 1 card with [Gammamon] in its text",
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+ mode: SelectCardEffect.Mode.AddHand,
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+ maxCount: 1,
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+ selectCardCoroutine: null),
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+ },
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+ remainingCardsPlace: RemainingCardsPlace.DeckBottom,
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+ activateClass: activateClass
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+ ));
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region All Turns
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+
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+ if (timing == EffectTiming.OnAddDigivolutionCards)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Your 1 Digimon digivolves", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When effects place digivolution cards under your Digimon, <Delay> (After this card is placed, by trashing it the next turn or later, activate the effect below).\r\n・1 of your Digimon may digivolve into a Digimon card with [Gammamon] in its text in the hand without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanTriggerOnAddDigivolutionCard(hashtable, PermamentConndition, cardEffect => EffectCondition(hashtable, cardEffect), null))
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+ {
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+ if (CardEffectCommons.CanDeclareOptionDelayEffect(card))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanDeclareOptionDelayEffect(card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool PermamentConndition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool EffectCondition(Hashtable hashtable, ICardEffect effect)
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+ {
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+ return CardEffectCommons.IsByEffect(hashtable, null);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.IsDigimon)
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+ {
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+ if (cardSource.HasText("Gammamon"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ foreach (CardSource cardSource in card.Owner.HandCards)
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+ {
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+ if (CanSelectCardCondition(cardSource))
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+ {
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+ if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.", "The opponent is selecting 1 Digimon that will digivolve.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
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+ targetPermanent: selectedPermanent,
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+ cardCondition: CanSelectCardCondition,
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+ payCost: false,
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+ reduceCostTuple: null,
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+ fixedCostTuple: null,
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+ ignoreDigivolutionRequirementFixedCost: -1,
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+ isHand: true,
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+ activateClass: activateClass,
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+ successProcess: null));
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Secuity
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+
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play a 4 play cost or less card with [Gammamon] in text", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Security] You may play 1 card with [Gammamon] in its text and a play cost of 4 or less from your hand or trash without paying the cost. Then, place this card in the battle area.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
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+ {
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.HasPlayCost || cardSource.HasUseCost)
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+ {
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+ if (cardSource.BasePlayCostFromEntity <= 4)
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+ {
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+ if (cardSource.HasText("Gammamon"))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
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+
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
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+ };
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+ CardSource selectedCard = null;
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+
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+ if (fromHand)
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+ {
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+ else
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+ {
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to add as source.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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