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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// BlitzGreymon
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+namespace DCGO.CardEffects.AD1
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+{
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+ public class AD1_009 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.ContainsCardName("Greymon")
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+ || targetPermanent.TopCard.EqualsTraits("ADVENTURE");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ level: 5,
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 3,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null)
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+ );
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+ }
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+ #endregion
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+
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+ #region Alliance, Piercing and Blocker
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+
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+ if (timing == EffectTiming.OnDetermineDoSecurityCheck)
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+ {
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+ cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP / WD
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+
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+ string SharedEffectName = "<De-Digivolve 3> 1 opponent's Digimon. Until the end of your opponent's turn this Digimon and 1 with [Garurumon] in name cannot be affected by their Digimon's effects";
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+
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+ string SharedEffectDescription(string tag)
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+ => $"[{tag}] <De-Digivolve 3> 1 of your opponent's Digimon. Then, until your opponent's turn ends, their Digimon's effects don't affect this Digimon and 1 of your Digimon with [Garurumon] in its name.";
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+
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+ bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleArea(card);
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+
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+ bool IsEnemyDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+
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+ bool IsOwnGarurumon(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.TopCard.ContainsCardName("Garurumon");
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsEnemyDigimon))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsEnemyDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Degenerate,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetDegenerationCount(3);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsOwnGarurumon))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsOwnGarurumon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get immunity.", "The opponent is selecting 1 Digimon that will get immunity.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ #region Give Digimon Effect Immunity
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+ permanent.UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(permanent));
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(permanent));
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+ #endregion
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+ }
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+ }
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+
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+ #region Give Digimon Effect Immunity
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+ Permanent thisPermanent = card.PermanentOfThisCard();
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+ thisPermanent.UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(thisPermanent));
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(thisPermanent));
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+ #endregion
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDescription("On Play"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(SharedCanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
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+ cardEffects.Add(activateClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+ }
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+ #endregion
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+
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+ #region End of Your Turn
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+ if (timing == EffectTiming.OnEndTurn)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("DNA digivolve into [Omnimon Alter-S]. 1 Digimon may attack.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription() => "[End of Your Turn] 2 of your Digimon may DNA digivolve into [Omnimon Alter-S] in the hand. Then, 1 of your Digimon may attack.";
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+
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+ bool CanSelectDNACardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon
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+ && cardSource.CanPlayJogress(true)
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+ && cardSource.EqualsCardName("Omnimon Alter-S");
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.IsOwnerTurn(card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleArea(card);
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+
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+ bool IsYourDigimon(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.CanAttack(activateClass);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ #region DNA digivolve
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
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+ CanSelectDNACardCondition,
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+ payCost: true,
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+ isHand: true,
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+ activateClass
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+ ));
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+ #endregion
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+ #region May Attack
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+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon))
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+ {
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsYourDigimon,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Attack,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will attack.",
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+ "The opponent is selecting 1 Digimon that will attack.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ #endregion
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+ }
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+ }
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+ #endregion
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+
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+ #region Assembly
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+ if (timing == EffectTiming.None)
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+ {
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+ string cardName1 = "MetalGreymon: Alterous Mode";
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+ string cardName2 = "Greymon";
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+ AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
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+ addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card);
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+ addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
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+ addAssemblyConditionClass.SetNotShowUI(true);
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+ cardEffects.Add(addAssemblyConditionClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return true;
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+ }
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+
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+ AssemblyCondition GetAssembly(CardSource cardSource)
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+ {
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+ if (cardSource == card)
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+ {
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+ AssemblyConditionElement element1 = new AssemblyConditionElement(CanSelectCardCondition1, selectMessage: $"[{cardName1}]", elementCount: 1);
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+ AssemblyConditionElement element2 = new AssemblyConditionElement(CanSelectCardCondition2, selectMessage: $"[{cardName2}]", elementCount: 1);
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+
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+ bool CanSelectCardCondition1(CardSource cardSource)
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+ {
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+ return cardSource != null &&
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+ cardSource.Owner == card.Owner &&
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+ cardSource.IsDigimon &&
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+ cardSource.EqualsCardName(cardName1);
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+ }
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+
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+ bool CanSelectCardCondition2(CardSource cardSource)
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+ {
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+ return cardSource != null &&
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+ cardSource.Owner == card.Owner &&
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+ cardSource.IsDigimon &&
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+ cardSource.EqualsCardName(cardName2);
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+ }
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+
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+ AssemblyCondition assemblyCondition = new AssemblyCondition(
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+ elements:new List<AssemblyConditionElement>() { element1, element2 },
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+ reduceCost: 4);
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+
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+ return assemblyCondition;
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+ }
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+
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+ return null;
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+ }
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+ }
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+ #endregion
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+
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+ #region ESS Sec +1
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: true, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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