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Update ST23_08.cs

x89rt2 4 月之前
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ccf2a26bbe
共有 1 個文件被更改,包括 6 次插入8 次删除
  1. 6 8
      Assets/Scripts/CardEffect/ST23/Green/ST23_08.cs

+ 6 - 8
Assets/Scripts/CardEffect/ST23/Green/ST23_08.cs

@@ -104,8 +104,8 @@ namespace DCGO.CardEffects.ST23
                                 && CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass, fixedCost: cardSource.GetCostItself - 3)));
                         }
 
-                        CardSource selectCard = null;
-                        List<CardSource> selectedCards = null;
+                        CardSource selectedCard = null;
+                        List<CardSource> selectedCards = new List<CardSource>();
 
                         SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
 
@@ -126,18 +126,16 @@ namespace DCGO.CardEffects.ST23
                         selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use.");
                         selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
 
-                        yield return StartCoroutine(selectHandEffect.Activate());
-
                         IEnumerator SelectCardCoroutine(CardSource cardSource)
                         {
-                            selectCard = cardSource;
                             selectedCards.Add(cardSource);
+                            selectedCard = cardSource;
                             yield return null;
                         }
 
                         yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
 
-                        if (selectCard != null)
+                        if (selectedCards != null)
                         {
                             #region reduce use cost
                             ChangeCostClass changeCostClass = new ChangeCostClass();
@@ -211,7 +209,7 @@ namespace DCGO.CardEffects.ST23
                             }
                             #endregion
 
-                            if (selectCard.IsOption)
+                            if (selectedCard.IsOption)
                             {
                                 yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards(
                                     cardSources: selectedCards,
@@ -222,7 +220,7 @@ namespace DCGO.CardEffects.ST23
                             else
                             {
                                 yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
-                                    new List<CardSource>() { selectCard },
+                                    cardSources: selectedCards,
                                     activateClass: activateClass,
                                     payCost: true,
                                     isTapped: false,