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@@ -0,0 +1,257 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// GreatGrizzlymon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_054 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternative Digivolve Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.HasTSTraits;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null, level: 4));
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+ }
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+ #endregion
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+
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+ #region Blocker
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP / WD
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+ string SharedEffectName = "Taunt 1 enemy digimon";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenDigivolving: true);
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] Give 1 of your opponent's Digimon \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to taunt.",
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+ "The opponent is selecting 1 Digimon to taunt.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClassDebuff = new ActivateClass();
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+ activateClassDebuff.SetUpICardEffect("This Digimon attacks", CanUseConditionDebuff,
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+ selectedPermanent.TopCard);
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+ activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
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+ EffectDescriptionDebuff());
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+ activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetDetailEffect);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
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+ .CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDescriptionDebuff()
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+ {
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+ return "[Start of Your Main Phase] This Digimon attacks.";
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+ }
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+
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+ bool CanUseConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(selectedPermanent, card) &&
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+ CardEffectCommons.IsOpponentTurn(card) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ bool CanActivateConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
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+ {
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+ if (selectedPermanent.CanAttack(activateClassDebuff))
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+ {
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+ SelectAttackEffect selectAttackEffect =
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+ GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: _ => true,
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+ cardEffect: activateClassDebuff);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming timingDebuff)
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+ {
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+ return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
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+ }
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+
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+ bool CanShowDebuffCondition(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(selectedPermanent, card) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ ICardEffect GetDetailEffect(EffectTiming timing)
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+ {
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+ if (timing == EffectTiming.None)
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+ {
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+ return CardEffectFactory.AddDetailClass(CanShowDebuffCondition, permanent => permanent == selectedPermanent, EffectDescriptionDebuff(), true, card);
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+ }
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+ return null;
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns
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+ if (timing == EffectTiming.OnEndBattle)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Digivolve into [Callismon]/[Marsmon]", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ activateClass.SetIsSkippable(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[All Turns] When this Digimon wins a battle, it may digivolve into [Callismon] or [Marsmon] in the hand without paying the cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
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+
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenWinBattle(hashtable: hashtable, winnerCondition: WinnerCondition);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return (cardSource.EqualsCardName("Callismon")
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+ || cardSource.EqualsCardName("Marsmon"))
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+ && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
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+ card.PermanentOfThisCard(),
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+ digivolvingCard => CanSelectCardCondition(digivolvingCard),
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+ payCost: false,
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+ reduceCostTuple: null,
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+ fixedCostTuple: null,
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+ ignoreDigivolutionRequirementFixedCost: -1,
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+ isHand: true,
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+ activateClass: activateClass,
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+ successProcess: null
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+ ));
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region All Turns Inherited
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+ if (timing == EffectTiming.OnEndBattle)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash top card of enemy security", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("BT25_054_Inherited");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[All Turns][Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, trash their top card security card.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
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+ bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
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+
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+ return CardEffectCommons.IsExistOnBattleArea(card)
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+ && CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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