Jelajahi Sumber

Royal Base - P-181

Lewisaaronwelch 1 tahun lalu
induk
melakukan
d03c0a3078
2 mengubah file dengan 210 tambahan dan 0 penghapusan
  1. 199 0
      Assets/CardEffect/P/Green/P_181.cs
  2. 11 0
      Assets/CardEffect/P/Green/P_181.cs.meta

+ 199 - 0
Assets/CardEffect/P/Green/P_181.cs

@@ -0,0 +1,199 @@
+using System.Collections;
+using System.Collections.Generic;
+
+// Royal Base
+namespace DCGO.CardEffects.P
+{
+    public class P_181 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region All Turns Security
+
+            if (timing == EffectTiming.BeforePayCost)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reduce Digivolve Cost", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("P-181-ReduceDigivovleCost");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                    => "[Security] [Your Turn] [Once Per Turn] When any of your Digimon would digivolve into a Digimon card with the [Royal Base] trait, reduce the digivolution cost by 1.";
+                bool CanUseCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistInSecurity(card, false)
+                    && CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, DigivolveCondition);
+
+                bool CanActivateCondition(Hashtable hashtable)
+                    => CardEffectCommons.IsExistInSecurity(card, false)
+                    && CardEffectCommons.IsOwnerTurn(card);
+
+                bool DigivolveCondition(Permanent permanent)
+                    => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                    && permanent.TopCard.HasRoyalBaseTraits;
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
+
+                    ChangeCostClass changeCostClass = new ChangeCostClass();
+                    changeCostClass.SetUpICardEffect("Digivovle Cost -1", hashtable => true, card);
+                    changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: root => true, isUpDown: () => true, isCheckAvailability: () => false, isChangePayingCost: () => true);
+                    card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
+
+                    int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
+                    {
+                        if (CardSourceCondition(cardSource))
+                        {
+                            if (PermanentsCondition(targetPermanents))
+                            {
+                                Cost -= 1;
+                            }
+                        }
+
+                        return Cost;
+                    }
+
+                    bool PermanentsCondition(List<Permanent> targetPermanents)
+                        => targetPermanents != null;
+
+                    bool CardSourceCondition(CardSource cardSource)
+                    {
+                        if (cardSource != null)
+                        {
+                            return cardSource.Owner == card.Owner;
+                        }
+
+                        return false;
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Main Effect
+
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Add top sec to hand, send this to bottom sec", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Main] Add your top security card to the hand. Then, place this card face up as the bottom security card.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.SecurityCards.Count >= 1)
+                    {
+                        // Add your top security card to the hand
+                        CardSource topSecCard = card.Owner.SecurityCards[0];
+
+                        yield return ContinuousController.instance.StartCoroutine(
+                            CardObjectController.AddHandCards(new List<CardSource>() { topSecCard }, false, activateClass));
+
+                        yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
+                            player: card.Owner,
+                            refSkillInfos: ref ContinuousController.instance.nullSkillInfos).ReduceSecurity());
+                    }
+
+                    // Place this card face up as the bottom security card
+                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(
+                        card, toTop: false, faceUp: true));
+
+                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
+                        .CreateRecoveryEffect(card.Owner));
+
+                    yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(card.Owner).AddSecurity());
+                }
+            }
+
+            #endregion
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect($"Play 1 [Royal Base] Digimon card from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Security] You may play 1 level 5 or lower [Royal Base] trait Digimon card from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 &&
+                           cardSource.HasRoyalBaseTraits &&
+                           CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
+                            root: SelectCardEffect.Root.Hand, activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/P/Green/P_181.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 454d33705a5511c4989a1cb7c3ee3977
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: