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+using Photon.Pun;
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+using UnityEngine;
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+
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+namespace DCGO.CardEffects.BT19
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+{
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+ public class SeventhDivineCruz_BT19_094 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Trash
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash opponents top security card or Recovery +1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Trash][Your Turn] When any of your Digimon digivolve into [Lucemon (X Antibody)], by returning this card to the bottom of the deck, your opponent may trash their top security card. If this effect didn't trash, <Recovery +1>";
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.TopCard.CardNames.Contains("Lucemon (X Antibody)") && permanent.TopCard.CardNames.Contains("Lucemon(XAntibody)"))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnTrash(card))
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+ {
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+ if (CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnTrash(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnTrash(card))
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+ {
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+ List<CardSource> cardSources = new List<CardSource>() { card };
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect2(cardSources, "Deck Bottom Card", true, true));
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+
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+ if (!card.Owner.isYou)
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+ {
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+ GManager.instance.commandText.OpenCommandText("Will you discard the top card of your security?");
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+
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+ List<Command_SelectCommand> command_SelectCommands = new List<Command_SelectCommand>()
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+ {
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+ new Command_SelectCommand($"Discard", () => photonView.RPC("SetDoDiscard", RpcTarget.All, true), 0),
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+ new Command_SelectCommand($"Not Discard", () => photonView.RPC("SetDoDiscard", RpcTarget.All, false), 1),
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+ };
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+
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+ GManager.instance.selectCommandPanel.SetUpCommandButton(command_SelectCommands);
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+ }
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+ else
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+ {
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+ GManager.instance.commandText.OpenCommandText("The opponent is choosing whether to discard security.");
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+
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+ #region AI
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+ if (GManager.instance.IsAI)
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+ {
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+ SetDoDiscard(RandomUtility.IsSucceedProbability(0.5f));
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+ }
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+ #endregion
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+ }
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+
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+ yield return new WaitWhile(() => !endSelect);
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+ endSelect = false;
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+
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+ GManager.instance.commandText.CloseCommandText();
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+ yield return new WaitWhile(() => GManager.instance.commandText.gameObject.activeSelf);
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+
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+ if (!doDiscard)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
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+ }
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+ else
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Main
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+ if (timing == EffectTiming.OptionSkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Main] Delete your opponent's Digimon until they have as many as the number of your security cards. If this effect deleted, <Recovery +1>.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = card.Owner.SecurityCards.Count;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select which Digimon(s) to delete.", "The opponent is selecting which Digimon(s) to delete.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Security
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Play 1 Digimon from trash", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[Security] You may play 1 [Lucemon] from your trash without paying the cost.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ {
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+ if (cardSource.Owner == card.Owner)
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+ {
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+ if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
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+ {
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+ if (cardSource.CardNames.Contains("Lucemon"))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
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+ {
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+ int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+
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+ #region Extras
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+ bool endSelect = false;
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+ bool doDiscard = false;
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+
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+ [PunRPC]
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+ public void SetDoDiscard(bool doDiscard)
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+ {
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+ this.doDiscard = doDiscard;
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+ endSelect = true;
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+ }
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+ #endregion
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+ }
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+}
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